Book Watch Archive
Book Watch Archive
C in a Nutshell, 2nd Ed (O'Reilly)
Monday, 18 April 2016

The new edition of this classic O’Reilly reference by Peter Prinz and Tony Crawford provides clear, detailed explanations of every feature in the C language and runtime library, including multithreading, type-generic macros, and library functions that are new in the 2011 C standard (C11). If you want to understand the effects of an unfamiliar function, and how the standard library requires it to behave, you’ll find it here, along with a typical example.

<ASIN:1491904755>

 
Make: Action (Maker Media)
Saturday, 16 April 2016

Beginning with the basics and moving gradually to greater challenges, this book takes you step-by-step through experiments and projects that show you how to make your Arduino or Raspberry Pi create and control movement, light, and sound. Simon Monk clearly explains the differences between the Arduino and Raspberry Pi, when to use them, and to which purposes each are best suited.

<ASIN:1457187795>

 
Cognitive Robotics (CRC Press)
Wednesday, 13 April 2016

Cognitive robotics is an approach to creating artificial intelligence in robots by enabling them to learn from and respond to real-world situations, as opposed to pre-programming the robot with specific responses to every conceivable stimulus. This collection of contributions from international experts from various disciplines within the field has been edited by Hooman Samani whose Lovotics research into emotional bonds with robots is widely recognized.

<ASIN:148224456X>

 
iOS 9 SDK Development (Pragmatic Bookshelf)
Monday, 11 April 2016

The subtitle of the latest edition of Pragmatic Bookshelf's classic iOS guide by Chris Adamson and Janie Clayton is "Creating iPhone and iPad Apps with Swift" and it uses Swift 2.0 to write cleaner, clearer, and more effective code than was previously possible. Starting with the basics, you'll see how Swift 2.0 offers more power with less boilerplate code, bringing elegant error-handling and functional programming concepts to your app development.

<ASIN:1680501321>

 
Alternate Reality Games (A K Peters/CRC Press)
Wednesday, 06 April 2016

In Alternate Reality Games: Gamification for Performance, Charles Palmer and Andy Petroski lead you through the fundamentals of ARGs. They include a discussion of what is and is not an ARG, citing examples and identifying business challenges that can be addressed through ARGs and present case studies that illustrate the variety of forms that ARGs take and the issues to which they can be applied, such as improving performance and critical communication situations. 

<ASIN:1498722385>

 
Getting Started with Coding (Wiley)
Monday, 04 April 2016

With current initiatives such as the BBC micro:bit encouraging children to develop programming skills this Dummies Junior title is intended as a first step to introducing children to simple coding concepts. Using the MicroWorlds EX tool, a platform designed to teach coding to young students, Camille McCue presents three easy-to-follow projects: 

<ASIN: 1119177170>

 
Pro Docker (Apress)
Thursday, 31 March 2016
With the subtitle "Learn how to use Containers as a Service for development and deployment", this fast-paced book looks at the Docker open standards platform for developing, packaging and running portable distributed applications. Deepak Vohra  discusses how  to build, ship and run applications on any platform - a PC, the cloud, data center or a virtual machine - and describes how to install and create Docker images and the advantages off Docker containers.

<ASIN:1484218299>

 
Learning JavaScript 3rd Ed (O'Reilly)
Wednesday, 30 March 2016

This book's subtitle is "Add Sparkle and Life to Your Web Pages". In it, Ethan Brown not only guides you through simple and straightforward topics (variables, control flow, arrays), but also covers complex concepts such as functional and asynchronous programming. You’ll learn how to create powerful and responsive web applications on the client, or with Node.js on the server.

<ASIN:1491914912>

 
Beginning C# 6.0 Programming with Visual Studio 2015 (Wrox)
Monday, 28 March 2016

Step-by-step directions for programming with C# in the .NET framework. Beginning with programming essentials, such as variables, flow control, and object-oriented programming, it moves into more complicated topics, such as web and Windows programming and data access within both database and XML environments. 

<ASIN:1119096685>

 
How to Use Objects (Addison-Wesley)
Thursday, 24 March 2016

While most developers today use object-oriented languages, the full power of objects is available only to those with a deep understanding of the object paradigm. In this book, subtitled Code and Concepts, Holger Gast helps you gain that understanding, so you can write code that works exceptionally well in the real world by focussing on the concepts that have repeatedly proven most valuable and showing how to render those concepts in concrete code. 

<ASIN:0321995546>

 
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