Book Watch Archive
Fundamentals of Game Design 2nd Ed (New Riders)
Monday, 30 May 2011

Updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing.

<ASIN:0321643372>

 
Photography for Kids!: A Fun Guide to Digital Photography (Rocky Nook)
Sunday, 29 May 2011

Using many pictures and relitively few words, introduces children between the ages of 8 and 14 to the world of photography. Technical concepts-like how a digital camera actually works-are explained in a way that is easy for children to understand. The book emphasizes creativity and presents techniques for capturing exciting images.

<ASIN:1933952768>

 
iPad 2: The Missing Manual (O'Reilly)
Saturday, 28 May 2011

Written by New York Times tech columnist and iPad expert Jude Biersdorfer this updated Missing Manual covers both the original iPad and the latest iPad 2, showing how to get the most out of this device. There are only a few changes from the first edition reflecting the few differences between the iPad models apart from v2 being lighter and faster.

<ASIN:1449301738>

 
Microsoft Expression Blend 4 Step By Step (Microsoft Press)
Friday, 27 May 2011

Teach yourself how to design rich user interfaces (UI) for Silverlight-based applications using Expression Blend 4. With Step by Step, you set the paceā€”building and practicing the skills you need. Practice files available to download and put to work and unlimited access to online edition.

<ASIN:0735639019>

 
Foundation HTML5 Canvas: For Games and Entertainment (Friends of Ed)
Thursday, 26 May 2011

Begins by introducing you to new features of HTML5, next has a quick guide to JavaScript programming, then a thorough introduction to the canvas element, which teaches you how to draw objects within the browser with great ease. Move on to the more advanced features of canvas, including image and video manipulation and  animations.

<ASIN:1430232919>

 
The Magic of Computer Graphics: Rendering (CRC Press)
Wednesday, 25 May 2011

Introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. Goes on to describe image-based techniques that rely on captured data to do their magic. The final section looks at the synthesis of these complementary approaches and what they mean for the future of computer graphics.

<ASIN:1568815778>

 
Learn You a Haskell for Great Good! (No Starch Press)
Tuesday, 24 May 2011

This beginner's guide is described as a "hilarious, illustrated guide to this complex functional language". It starts with basic syntax, recursion, types and type classes and moves on applicative functors, monads, zippers, and "all the other mythical Haskell constructs you've only read about in storybooks" with "imaginative (and occasionally insane) examples".

<ASIN:1593272839>

 
Rails AntiPatterns (Addison-Wesley)
Monday, 23 May 2011

This book subtitled "Best Practice Ruby on Rails Refactoring" is organized into concise, modular chapters, each outlining a single common AntiPattern with detailed, cookbook-style code solutions that were previously difficult or impossible to find.

<ASIN:0321604814>

 
The Panasonic Lumix DMC-G2 (Rocky Nook)
Saturday, 21 May 2011

With its electronic viewfinder and interchangeable lenses, the G2 is capable of not only recording professional-quality still images, but can record HD video as well. This "Unofficial Quintessential Guide" explains its features and versatile capabilities in detail using example images throughout.

<ASIN:1933952776>

 
21 Recipes for Mining Twitter (O'Reilly)
Friday, 20 May 2011
This short and concise book, extracted from Mining the Social Web, offers a collection of recipes to help you extract nuggets of Twitter information using easy-to-learn Python tools. Each recipe offers a discussion of how and why the solution works, so you can quickly adapt it to fit your particular needs.

<ASIN:1449303161>

 
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