Book Watch Archive
Book Watch Archive

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.


Pearson Education (InformIT)

Agile Web Development With Rails 5 (Pragmatic Bookshelf)
Tuesday, 15 November 2016

Rails 5 and Ruby 2.2 bring many improvements, including new APIs and substantial performance enhancements, and the fifth edition of Sam Ruby's book is now updated with coverage of Action Cable, and completely updated code for Rails 5.


The Practice Of System And Network Administration (Addison Wesley)
Monday, 14 November 2016

This is volume 1 of the updated third edition of a book that has been popular for more than a decade for systems and network management. In this new edition, authors Thomas Limoncelli, Christina Hogan and Strata Chalup have updated the text to add coverage of new topics such as managing BYOD and implementing new security approaches.


Clojure Programming Cookbook (Packt)
Thursday, 10 November 2016

This is a set of 'recipes' in which Makoto Hashimoto and Nicolas Modrzyk look at the problems you might encounter in the world of Clojure programming, and in each case give you a recipe for how to solve it. The recipes cover a wide variety of practical cases and real world techniques, with the aim of resolving the everyday issues you face with a functional mindset using Clojure.


Programming Beyond Practices (O'Reilly)
Wednesday, 09 November 2016

With a subtitle of "Be More Than Just A Code Monkey", Greg Brown argues that writing code is the easy part of a software developer's work. He sets out to explore the other 90% of the job, from requirements discovery and rapid prototyping to business analysis and designing for maintainability.


Scratch Programming Playground (No Starch Press)
Monday, 07 November 2016

Coding with Scratch is intuitive, versatile, and suited for visual learners, making it a popular first step for aspiring programmers. In Al Sweigart's book introducing this drag-and-drop language, readers follow step-by-step directions to make familiar games like Fruit Slicer, Asteroids, Snake, and even a game inspired by Super Mario Bros.


Java Performance Companion (Addison-Wesley)
Thursday, 03 November 2016

Picking up where his classic Java Performance (co-authored with Binu John) left off, in this book Charlie Hunt (along with Monica Beckwith, Poonam Parhar, and Bengt Rutisson concentrate in detail on two key elements of the Java platform: the Garbage First (G1) garbage collector and the HotSpot VM Serviceability Agent.


Functional Reactive Programming (Manning)
Wednesday, 02 November 2016

Functional Reactive Programming (FRP) is designed to deal with events as a stream of values over time rather than as a series of unique responses to discrete changes in state, and in this book Stephen Blackheath and Anthony Jones look at how FRP can keep logic tidy and improve event handling code with no loss of expressiveness.


Practical Augmented Reality (Addison-Wesley)
Monday, 31 October 2016

In this guide to the technologies and applications of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices, Steve Aukstakalnis covers both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon.


SVG Pocket Primer (Mercury Learning)
Thursday, 27 October 2016

This Pocket Primer is primarily for self-directed learners who want to learn SVG and it serves as a starting point for deeper exploration of its programming. In it Oswald Campesato provides an overview of of the major aspects of SVG and a solid introduction to SVG via complete code samples and images which are included on its companion DVD.


Robot Programming (Que)
Tuesday, 25 October 2016

In this guide to controlling autonomous robots, Cameron and Tracey Hughes take the reader on an adventure through the eyes of Midamba, a lad who has been stranded on a desert island and must find a way to program robots to help him escape. In this guide, you are presented with practical approaches and techniques to program robot sensors, motors, and translate your ideas into tasks a robot can execute autonomously.


Android Concurrency (Addison Wesley)
Monday, 24 October 2016

Android developer and consultant Blake Meike has created a complete cookbook of best-practice solutions for fully making use of the multi-core processors and heavily cached architectures now widespread on Android devices, and for taking advantage of significant improvements in the Android 5 (Lollipop) release. The book has practical solutions for everything from inter-thread communication to network communication to debugging complex concurrency issues.


Designing UX: Forms (O'Reilly)
Thursday, 20 October 2016

This book will walk you through every part of designing forms that provide a positive user experience. Jessica Enders covers all aspects from the words on the form, to how it looks, and on to interactivity.  The book shows how to design a web form that works beautifully on mobiles, laptops and desktops.



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