OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Content Strategy for the Web 2nd Ed

Author: Kristina Halvorson & Melissa Rach
Publisher: New Riders
ISBN: 978-0321808301
Audience: Those responsible for an organisation's presence on the web 
Rating: 3.5
Reviewed by: Sue Gee

For a second edition, this book has made a lot of changes.



Programming Social Applications

Author: Jonathan LeBlanc
Publisher: Yahoo Press
Pages: 544
ISBN: 978-1449394912
Aimed at: Intermediate JavaScript programmers
Rating: 3
Pros: Tackles a technical topic
Cons: Sometimes long-winded, lacks motivation
Reviewed by: Ian Elliot

This isn't a book about how to use any particular social sites API. I [ ... ]


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