OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Learn to Program with Scratch

Author: Majed Marji
Publisher: No Starch Press
Pages: 288
ISBN: 9781593275433
Print: 1593275439
Kindle: B00IE94WY4
Audience: Anyone who wants to learn programming as well as about Scratch
Rating: 5
Reviewer: Lucy Black

Scratch is such an easy language to learn, surely you can't really need a book [ ... ]



Dependency Injection in .NET

Author: Mark Seemann
Publisher: Manning
Pages: 584
ISBN: 978-1935182504
Aimed at: Experienced programmers and software architects
Rating: 4
Pros: Well written, contains everything you need to know
Cons: Have to commit to it
Reviewed by: Nikos Vaggalis

 

What is Dependency Injection and how do you [ ... ]


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