OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Learning Python (5th Edition)

Author: Mark Lutz
Publisher: O'Reilly
Pages: 1600
ISBN: 978-1449355739
Aimed at: Intermediate level developers
Rating: 4
Reviewed by: Mike James

This is the fifth edition of a well known book on Python. It is a  huge volume and has grown bigger in this new edition.



Webbots, Spiders, and Screen Scrapers

Author: Michael Schrenk
Publisher: No Starch Press
Pages: 362
ISBN: 978-1593273972
Aimed at: PHP developers
Rating: 4
Pros: Practical with lots of projects
Cons: Doesn't describe big bots/spiders
Reviewed by: Ian Elliot

It's important to note the subtitle, "A Guide to Developing Internet Agents with PHP/CU [ ... ]


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