OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Third-Party JavaScript

Author: Ben Vinegar & Anton Kovalyov
Publisher: Manning
Pages: 256
ISBN: 978-1617290541
Audience: Experienced JavaScript devs wanting to write embeddable scripts
Rating: 4.5
Reviewer: Ian Elliot

The real question is what exactly is third-party JavaScript? The interesting answer is that it's almost ce [ ... ]



Functional JavaScript

Author: Michael Fogus
Publisher: O'Reilly
Pages: 260
ISBN: 978-1449360726
Audience: Advanced JavaScript developers
Rating: 3
Reviewer: Ian Elliot

And you probably thought JavaScript was functional out of the box


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