OpenGL ES 2 for Android (Pragmatic Bookshelf)
OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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C# in Depth, 3rd Ed

Author: Jon Skeet
Publisher: Manning
Pages:616
ISBN: 978-1617291340
Audience: Intermediate C# programmer who wants to master the language
Rating: 5
Reviewed by: Sue gee

 

What does the third edition of this authoritative and highly rated book on C# contribute?



Learn to Program with Minecraft Plugins

Author: Andy Hunt
Publisher: Pragmatic Bookshelf
Pages: 284
ISBN: 978-1937785789
Audience: Minecraft aficionados interested in learning to program
Rating: 4.5
Reviewer: Mike James

Minecraft is a fun "game" and it already has aspects of programming within it so what could be more logical than usi [ ... ]


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