OpenGL ES 2 for Android (Pragmatic Bookshelf)
OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Android Wireless Application Development Volume I (3e)

Author: Shane Conder & Lauren Darcey 
Publisher: Addison Wesley, 3rd Ed
Pages: 600
ISBN: 978-0321813831
Audience: Intermediate programmers
Rating: 2
Reviewed by: Harry Fairhead

Wireless Android development? What could this be? Isn't Android always wireless?



Professional Microsoft SQL Server 2014 Administration

Author: Adam Jorgensen et al
Publisher: Wrox
Pages: 936
ISBN: 978-1118859131
Audience: DBAs and SQL Developers
Rating: 4.5
Reviewer: Ian Stirk

This book aims to give a professional understanding of a very broad range of administration topics, how does it fare?


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