OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Programming Your Home

Author: Mike Riley
Publisher: Pragmatic Bookshelf
Pages: 200
ISBN: 978-1934356906
Aimed at: Makers
Rating: 3
Pros: Some interesting ideas for projects
Cons: Odd mix of methods, some strange design decisions
Reviewed by: Harry Fairhead

 

What exactly does programming your home make you think of? Secur [ ... ]



Beginning jQuery

Author: Jack Franklin
Publisher: Apress, 2013
Pages: 181
ISBN: 978-1430249320
Audience: JavaScript programmers
Rating: 4
Reviewer: Ian Elliot

jQuery is becoming so popular that it is almost the standard library for JavaScript. As such it is important to learn about it as soon as possible. Is this an easy [ ... ]


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