OpenGL ES 2 for Android (Pragmatic Bookshelf)
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OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Beginning Object-Oriented Programming with C#

Author: Jack Purdum
Publisher: Wrox
Pages: 624
ISBN: 978-1118336922
Audience:
Rating: 2.5
Reviewer: Ian Elliot

C# is a great language to learn object-oriented programming because it has so many sophisticated features that it can be used to illustrate most of the ideas that are essential to OOP.



Effective Computation in Physics

Author: Anthony Scopatz and Kathryn D. Huff
Publisher: O'Reilly
Pages: 792
ISBN: 978-1491901533
Print: 1491901535
Kindle: B010ORQ8DG
Audience: All technical computer users interested in Python
Rating: 4
Reviewer: Alex Armstrong

 

A book on using computers in physics raises the [ ... ]


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