OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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JavaScript Web Applications

Author: Alex MacCaw
Publisher: O'Reilly
Pages: 280
ISBN: 978-1449303518
Aimed at: Proficient JavaScript developers
Rating: 4
Pros: Tackles a difficult topic
Cons: Niche and not necessarily the right way to tackle it
Reviewed by: Ian Elliot

This book has an intriguing subtitle - Guide to Moving State to the [ ... ]



Machine Learning in Action

Author: Peter Harrington
Publisher: Manning
Pages: 384
ISBN: 978-1617290183
Aimed at: Python programmers
Rating: 4.5
Pros: Practical approach
Cons: Not enough deep theory
Reviewed by: Mike James

Machine learning is a hot topic and a book that promises to put it in action has a lot to accomplish.


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