OpenGL ES 2 for Android (Pragmatic Bookshelf)
OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Authors:  Cay S. Horstmann 
Publisher: Addison Wesley
Pages: 512
ISBN: 97801321996329
Print: 0321996321
Kindle:B00SYPYMFW
Audience: Smart programmers wanting in-depth coverage
Rating: 4.8
Reviewer: Mike James

The key to this book is the word "impatient" in the title. Wh [ ... ]



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Pages: 204
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Audience: Database developers
Rating: 4
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