OpenGL ES 2 for Android (Pragmatic Bookshelf)
OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.


Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345




Node.js in Action

Authors: Mike Cantelon, Marc Harter, TJ Holowaychuk & Nathan Rajlich
Publisher: Manning
Pages: 416
ISBN: 978-1617290572
Audience: Advanced JavaScript programmers
Rating: 4
Reviewer: Ian Elliot

Node.js is just another way that JavaScript seems to be eating the world. Does an "In Action" book expla [ ... ]

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Author: Brendan Horan
Publisher: Apress
Pages: 239
ISBN: 978-1430249719
Audience: Intermediate
Rating: 3
Reviewer: Harry Fairhead


Practical Raspberry Pi sounds like a cooking lesson but this is about hardware rather than pastryware. For the right reader it might be just as tasty.

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