OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Learn to Program with Scratch

Author: Majed Marji
Publisher: No Starch Press
Pages: 312
ISBN: 978-1593275433
Audience: Anyone who wants to learn programming as well as about Scratch
Rating: 5
Reviewer: Lucy Black

Scratch is such an easy language to learn, surely you can't really need a book?



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Author: Dirk Nicol
Publisher: IBM Press
Pages: 272
ISBN: 978-0133094916
Audience: Business leaders
Rating: 3
Reviewer: Sue Gee

With the subtitle "How Your Company Can Win by Embracing Mobile Technologies" this book promises a lot. Does it deliver?


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