OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Teach Yourself Java in 24 Hours

Author: Rogers Cadenhead
Publisher: Sams, 2010
Pages: 432
ISBN: 978-0672335754
Aimed at: Complete beginners
Rating: 3
Pros: A reasonable introduction for those prepared to work at it
Cons: Desire to be comprehensive presents difficulties
Reviewed by: Alex Armstrong

Java in 24 hours - well only if those 24  [ ... ]



jQuery and JavaScript Phrasebook

Author: Brad Dayley
Publisher: Addison-Wesley
Pages: 384
ISBN: 978-0321918963
Audience: Novice to intermediate JavaScript programmers
Rating: 4.5
Reviewer: Ian Elliot

Pocket books, or phrasebooks in this case, are something that provide a unique form of summary of a topic. Can you provide a pocket re [ ... ]


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