OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Joe Celko’s Complete Guide to NoSQL

Author: Joe Celko
Publisher: Morgan Kaufmann, 2013
Pages: 244
ISBN: 978-0124071926
Aimed at: SQL professionals
Rating: 4.5
Reviewed by: Kay Ewbank

Joe Celko is one of the best known writers about databases, and a go-to source for anyone wanting to know about SQL. In this book he’s turned his attention  [ ... ]



Learn Raspberry Pi with Linux

Author: Peter Membrey & David Hows
Publisher: Apress
Pages: 249
ISBN: 978-1430248217
Audience: People unfamiliar with Linux
Rating: 2
Reviewer: Harry Fairhead

Raspberry Pi  is a great hit, but the fact that it uses Linux as its standard OS is a barrier to many beginners. A book that explains [ ... ]


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