OpenGL ES 2 for Android (Pragmatic Bookshelf)
OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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App Inventor 2

Authors:  David Wolber, Hal Abelson, Ellen Spertus and Liz Looney

Publisher: O'Reilly
Pages: 360
ISBN: 9781491906842
Print: 1491906847
Kindle: B00OSKMODE
Audience: Beginner app developers
Rating: 5
Reviewer: Ian Stirk

Do you want to create a mobile app? Or want a gentle introduction to programm [ ... ]



HTML5 Canvas (2nd ed)

Author: Steve & Jeff Fulton
Publisher: O'Reilly, 2013
Pages: 750 
ISBN: 978-1449334987
Aimed at: JavaScript programmers
Rating: 4
Reviewer: Ian Elliot

This is a big book and you can't help but wonder why it has so much to say about Canvas - which is a fairly simple graphics subsystem.  [ ... ]


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