Learn OpenGL ES: For Mobile Game and Graphics Development (Apress)
Learn OpenGL ES: For Mobile Game and Graphics Development (Apress)
Sunday, 16 February 2014

Want to create sophisticated games and graphics-intensive apps? Prateek Mehta helps you get started with OpenGL ES.  After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.

<ASIN:1430250534>

Author: Prateek Mehta
Publisher: Apress
Date: August 29, 2013
Pages: 220
ISBN: 978-1430250531

 

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Author: Alan W Brown
Publisher: Addison-Wesley, 2010
Pages: 320
ISBN: 978-0321803016
Audience: Software Architects and CIOs
Rating: 4
Reviewer: Kay Ewbank

A book that claims to provide detailed, actionable techniques for building software supply chains. Should you read it?



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Author: Richard Blum
Publisher: Sams
Pages: 432

ISBN: 9780672337123
Print: 0672337126
Kindle: B00MNJ7PEK

Audience: D-I-Y enthusiasts with some programming background
Rating: 4
Reviewer: Harry Fairhead

 

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