Learn Unity for 2D Game Development (Apress)
Sunday, 23 March 2014

Experienced game developer Alan Thorn shows both newcomers and established developers, experienced game developer how to use the Unity engine to create fun and imaginative 2D games. Covers how to set up a step-by-step 2D workflow, how to build and import textures, how to configure and work with cameras and put that infrastructure to work in a real, playable game.

<ASIN:143026229X>

Author: Alan Thorn
Publisher: Apress
Date: October 08, 2013
Pages: 316
ISBN: 978-1430262290

 

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Introduction to Computation and Programming Using Python

Author: John V Guttag 
Publisher: MIT Press
Pages: 296
ISBN: 978-0262525008
Audience: Students wanting a thorough grounding in Computer Science 
Rating: 5
Reviewer:  Mike James

Python  and computation - what else could go together so well?



Kivy – Interactive Applications in Python

Author: Roberto Ulloa
Publisher: Packt
Pages: 138
ISBN: 978-1783281596
Audience: Intermediate
Rating: 3
Reviewer: Mike Driscoll

This is currently the only book about Kivy, a Python GUI toolkit.


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