Learn Unity for 2D Game Development (Apress)
Sunday, 23 March 2014

Experienced game developer Alan Thorn shows both newcomers and established developers, experienced game developer how to use the Unity engine to create fun and imaginative 2D games. Covers how to set up a step-by-step 2D workflow, how to build and import textures, how to configure and work with cameras and put that infrastructure to work in a real, playable game.

<ASIN:143026229X>

Author: Alan Thorn
Publisher: Apress
Date: October 08, 2013
Pages: 316
ISBN: 978-1430262290

 

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Beginning Android Tablet Games Programming

Author: Jeremy Kerfs
Publisher: Apress
Pages: 187
ISBN: 978-1430238522
Audience: Beginners at game development who know Java
Rating: 3
Reviewer: Harry Fairhead

A book specifically about creating games for Android tablets is a good idea. Is this the one to choose?



A First Course in Machine Learning

Author: Simon Rogers & Mark Girolami
Publisher: Chapman & Hall/CRC
Pages: 305
ISBN: 978-1439824146
Aimed at: Students preparing for a course in machine learning
Rating: 3
Pros: Readable explanations of statistical techniques
Cons: Doesn't cover enough about machine learning 
Reviewed by: Mike  [ ... ]


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