Learn Unity for 2D Game Development (Apress)
Sunday, 23 March 2014

Experienced game developer Alan Thorn shows both newcomers and established developers, experienced game developer how to use the Unity engine to create fun and imaginative 2D games. Covers how to set up a step-by-step 2D workflow, how to build and import textures, how to configure and work with cameras and put that infrastructure to work in a real, playable game.

<ASIN:143026229X>

Author: Alan Thorn
Publisher: Apress
Date: October 08, 2013
Pages: 316
ISBN: 978-1430262290

 

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Civic Apps Competition Handbook

Author: Kate Eyler-Werve and Virginia Carlson
Publisher: O'Reilly
Pages: 78
ISBN: 978-1449322649
Audience: Organizers of App contests
Rating: 4
Reviewer: Sue Gee

The idea of the Civic App Competition isn't new but it has not yet gone global - although this slim book may act as a catalyst.



Beginning R: An Introduction to Statistical Programming

Author: Larry Pace
Publisher: Apress
Pages: 336
ISBN: 978-1430245544
Audience: Not suitable for programmers
Rating: 2
Reviewer: MIke James

An introduction to statistical programming sounds like a really good idea. You know your stats, so now let's program...


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