Learn Unity for 2D Game Development (Apress)
Sunday, 23 March 2014

Experienced game developer Alan Thorn shows both newcomers and established developers, experienced game developer how to use the Unity engine to create fun and imaginative 2D games. Covers how to set up a step-by-step 2D workflow, how to build and import textures, how to configure and work with cameras and put that infrastructure to work in a real, playable game.

<ASIN:143026229X>

Author: Alan Thorn
Publisher: Apress
Date: October 08, 2013
Pages: 316
ISBN: 978-1430262290

 

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Database Design for Mere Mortals

Author: Michael J Hernandez
Publisher: Addison-Wesley 2013
Pages: 672
ISBN: 978-0321884497
Aimed at: Non-database experts who need to design databases
Rating: 5
Reviewed by: Kay Ewbank

When a book on database design gets to a third edition, it's almost certainly got something good going for it, and this  [ ... ]



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Author: Ian W Stirk
Publisher: Manning, 2011
Pages: 375
ISBN: 978-1935182733
Aimed at: DBAs and developers
Rating: 5
Pros:Well written, packed with useful code samples
Cons: No coverage of Performance Dashboard
Reviewed by: Kay Ewbank

Kay Ewbank described this book as "a fun read" and "packed full of really [ ... ]


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