Theory of Fun for Game Design (O'Reilly)
Saturday, 19 April 2014

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.

<ASIN:1449363210>

 

Author: Raph Koster
Publisher: O'Reilly
Date: December 17, 2013
Pages: 300
ISBN: 978-1449363215

 

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Visual Basic 2012 Unleashed (2nd ed)

Author: Alessandro Del Sole
Publisher: Sams, 2013
Pages: 1300 
ISBN: 978-0672336317
Audience: Intermediate .NET developers
Rating: 2
Reviewed by: Mike James


There are many books on Visual Basic 2012. Should you select this one?



Head First jQuery

Author: Ryan Benedetti & Ronan Cranley
Publisher: O'Reilly
Pages: 544
ISBN: 978-1449393217
Aimed at: Beginners
Rating: 4
Pros: Slow and repetitive approach works well here
Cons: Omits jQuery mobile
Reviewed by: Ian Elliot

 

JQuery is a framework with a very logical structure. Can the typically "non-l [ ... ]


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