Theory of Fun for Game Design (O'Reilly)
Saturday, 19 April 2014

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.

<ASIN:1449363210>

 

Author: Raph Koster
Publisher: O'Reilly
Date: December 17, 2013
Pages: 300
ISBN: 978-1449363215

 

Visit Book Watch Archive for hundreds more titles.

 

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

You can also contact  BookWatch@i-programmer.info.

 

Banner
 


Relational Theory for Computer Professionals

Author: C.J. Date 
Publisher: O'Reilly
Pages: 278
ISBN: 9781449369439
Audience: SQL Developers
Print: 144936943X
Kindle: B00CXXZ6PQ

Rating: 5
Reviewer: Kay Ewbank

This book tells you what relational databases are all about in terms of the underlying relational theory, how that works and  [ ... ]



SQL Server Internals: In-Memory OLTP

Author: Kalen Delaney
Publisher: Red Gate Books
Pages: 218
ISBN: 9781910035030
Print: 1910035033
Kindle: B00QMWX8PO
Audience: DBAs and developers
Rating: 5
Reviewer: Ian Stirk

In-Memory OLTP is the major new feature in SQL Server 2014. In this slim volume a notable internals expert endeavours to expla [ ... ]


More Reviews

 
 

   
RSS feed of all content
I Programmer - full contents
Copyright © 2015 i-programmer.info. All Rights Reserved.
Joomla! is Free Software released under the GNU/GPL License.