Theory of Fun for Game Design (O'Reilly)
Saturday, 19 April 2014

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.

<ASIN:1449363210>

 

Author: Raph Koster
Publisher: O'Reilly
Date: December 17, 2013
Pages: 300
ISBN: 978-1449363215

 

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Head First HTML and CSS, 2nd Ed

Author: Elisabeth Robson and Eric Freeman
Publisher: O'Reilly
Pages: 768
ISBN: 978-0596159900
Audience: Beginners
Rating: 4
Reviewer: Ian Elliot

Head First books are designed to get you started. How far does this one go with HTML and CSS?



Microsoft SQL Server 2012 T-SQL Fundamentals

Author: Itzik Ben-Gan
Publisher: Microsoft Press
Pages: 448
ISBN: 9780735658141
Print: 0735658145
Kindle: B00JDMPI0I
Audience: Beginner T-SQL developers
Rating: 5
Reviewer: Ian Stirk

A well-known SQL Server expert explains the fundamentals of T-SQL, how does he fare?


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