Theory of Fun for Game Design (O'Reilly)
Saturday, 19 April 2014

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.

<ASIN:1449363210>

 

Author: Raph Koster
Publisher: O'Reilly
Date: December 17, 2013
Pages: 300
ISBN: 978-1449363215

 

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Beginning Android Tablet Application Development

Author: Wei-Meng Lee
Publisher: Wrox, 2011
Pages: 288
ISBN: 978-1118106730
Aimed at: Those wanting to develop for Android tablet devices
Rating: 3
Pros: Well written and informative
Cons: Not suitable for beginner or for experienced app developer
Reviewed by: Harry Fairhead

 

Is Android Tablet developme [ ... ]



Pro Oracle SQL

Authors: Karen Morton, Kerry Osborne, Robyn Sands, Riyaj Shamsudeen, Jared Stil
Publisher: Apress
Pages: 580
ISBN: 978-1430262206
Aimed at: Oracle developers
Rating: 5
Reviewed by: Kay Ewbank


If you need to write SQL code for Oracle, this book should be on your bookshelf. This is the second edition of Pr [ ... ]


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