Real-time 3D Rendering with DirectX and HLSL (Addison Wesley)
Thursday, 19 June 2014

Expert graphics instructor Paul Varcholik starts with a tour of the Direct3D graphics pipeline, a 3D math primer, and an introduction to the best tools and support libraries. He moves on to shader authoring with HLSL, covering lighting models and shaders to support point lights, spotlights, environment mapping, fog, color blending, normal mapping, and more.

<ASIN: 0321962729>

Author: Paul Varcholik
Publisher: Addison Wesley
Date: May 19, 2014
Pages: 592
ISBN: 978-0321962720

 

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Pro SQL Server 2012 Relational Database Design and Implementation

Author: Louis Davidson &Jessica Moss
Publisher: Apress
Pages: 751
ISBN: 978-1430236955
Aimed at: programmers needing to design a relational database
Rating: 5
Reviewed by: Kay Ewbank

If you need a book on this topic this one comes highly recommended.



Dependency Injection in .NET

Author: Mark Seemann
Publisher: Manning
Pages: 584
ISBN: 978-1935182504
Aimed at: Experienced programmers and software architects
Rating: 4
Pros: Well written, contains everything you need to know
Cons: Have to commit to it
Reviewed by: Nikos Vaggalis

 

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