Visualizing Information Using SVG and X3D

Author: Vladimir Geroimenko & Chaomei Chen (Editors)
Publisher: Springer-Verlag, 2004
Pages: 312
ISBN: 978-1852337902
Aimed at: Web programmers
Rating: 4
Pros: Good coverage of  web graphics technologies
Cons: An odd mix of articles at many different levels
Reviewed by: Mike James

A collection of outlines and case studies mostly written in an academic style. Of value as an overview, and an overview of X3D in particular.

 

Author: Vladimir Geroimenko & Chaomei Chen (Editors)
Publisher: Springer-Verlag, 2004
Pages: 312
ISBN: 978-1852337902
Aimed at: Web programmers
Rating: 4
Pros: Good coverage of web graphics technologies
Cons: An odd mix of articles at many different levels
Reviewed by: Mike James

This is a strange mixture of articles collected together in a single volume. It deals with SVG, the XML-based vector graphics language, and X3D, the successor to the VRML 3D web graphics language, at a range of levels from the most basic to the most academic. There is also much use of terms such as "semantic web" and there are some long and tedious listings. Even though most of the fuss at the moment is about the new HTML 5 canvas tag which also provides a way of implementing vector graphics there are lot of reasons why SVG is still important. For one SVG provides a retained graphics approach to vector drawing and it integrates with the DOM adding graphics objects as the drawing is created. The canvas is more like a bitmap that a script can draw on.

The book covers a lot of useful material and it covers it in fairly practical detail but at the sort of level that means you really don't need or want to know the minutiae. It is more a collection of outlines and case studies mostly written in an academic style. There are also some contributions that read like "SVG/X3D" for high court judges – "What exactly is this XML of which you speak..." It is difficult to know why academics sometimes feel the need to pretend that they have been living in a remote cave for some years - unless of course they have.

Of its sort it is not at all bad but it is expensive and if you are really interested in getting your hands dirty there are better, and more practically-oriented, books particularly when it comes to SVG. Its real value is as an introduction and an overview of X3D in particular.

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Head First HTML and CSS, 2nd Ed

Author: Elisabeth Robson and Eric Freeman
Publisher: O'Reilly
Pages: 768
ISBN: 978-0596159900
Audience: Beginners
Rating: 4
Reviewer: Ian Elliot

Head First books are designed to get you started. How far does this one go with HTML and CSS?



C++ Concurrency in Action

Author: Anthony Williams
Publisher: Manning
Pages: 528
ISBN: 978-1933988771
Aimed at: C++ developers
Rating: 4.5
Pros: Starts from the basics
Cons: Gets difficult - its unavoidable
Reviewed by: Mike James

The free lunch is over. Now that processors are going multicore rather than faster we need to master c [ ... ]


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Vladimir Geroimenko (Editor), Chaomei Chen (Editor)

Last Updated ( Saturday, 21 August 2010 )
 
 

   
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