There’s a new version of the Windows Azure Toolkit for Social Games and it is available on Github to make it more accessible.
The toolkit was originally launched last July in the hope we’d all go off and build social games using Windows Azure.
Microsoft has now released version 1.2.2, which you can download as a self-extracting package, or in a source code version. Both these are on Github, which Microsoft hopes will encourage you to fork, clone, and contribute back to the toolkit.
Apart from the move to Github, the new version promises better performance and stability, along with the use of Autofac for dependency injection.
The toolkit comes with sample games, authentication with ACS (Access Control service), a leaderboard control, game friends, user profiles, and invites and notifications.
Do you manage to walk a crowded street without bumping into people or having near misses as you try to pass? If so you probably learned how to do it in a very similar way to this socially aware robot, [ ... ]
There are lots of generalized Turing tests which all work on the general principle that if you can't tell the artificial from the natural then they are for all intents and purposes the same. Now we ha [ ... ]