Microsoft has released Kinect Developer Toolkit 1.5.1
. This update to the SDK boosts performance and stability, improves face tracking, and introduces offline documentation support.
Less than a month after Microsoft launched the Kinect 1.5 SDK, an update has been issued. Its Release Notes give details of the following improvements.
Performance and stability:
Reduced CPU usage overhead.
Improved toolbar icons in Normal and High Contrast mode.
Eliminated distortion and flickering that occurred in the Color Viewer display during playback using some video cards.
Fixed hanging that occurred using AMD Radeon HD 5xxx series graphics cards.
Fixed crashing that occurred during playback of .xed files that were recently saved to a network share.
Face Tracking feature:
The Microsoft.Kinect.Toolkit.FaceTracking project now automatically copies the appropriate native libraries to the output directory in a post-build step.
The FaceTracking3D-WPF sample now builds all configurations.
Fixes to the Samples:
Audio Explorer – Fixed label captions that were clipped.
Avateering – Reference to Microsoft.Kinect.dll is no longer version-specific.
Kinect Explorer – Fixed crash that occurred when “,” used as the numeric separator.
Polished the user interface in some samples.
SDK documentation is now available offline. For details see
Kinect for Windows SDK Offline Docs.
In addition, Microsoft has tested SDK v1.5 and Toolkit v1.5.1 on top of Windows 8 Release Preview and found no new problems.
Kinect for Windows: Developer Toolkit Update (v1.5.1)
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