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Sunday, 28 February 2010 00:00 |
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WPF is based on DirectX and as such it has all of the 3D facilites you would expect of a graphics package. Find out how to use the 3D features of WPF.
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Last Updated on Monday, 01 March 2010 10:12 |
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Using the WPF .NET 4.0 DataGrid |
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Thursday, 25 February 2010 00:00 |
The new WPF DataGrid is certain to become the standard data grid for use with .NET 4.0 and for this reason alone it is important to know how it works and how to use it.
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Last Updated on Thursday, 25 February 2010 08:55 |
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Bitmap Coding and Metatdata in WPF |
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Wednesday, 10 February 2010 00:00 |
Having looked at working with raw pixel data we turn our attention to formattted image files and how to code and decode both the pixel data and the meta data they contain.
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Last Updated on Thursday, 11 February 2010 11:55 |
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Drawing Bitmaps – DrawingImage and DrawingVisual |
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Wednesday, 20 January 2010 00:00 |
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WPF provides multiple ways to convert vector drawings to bitmaps. Find out how DrawingImage and DrawingVisual work and when to use which. On the way we look at how to create 2D vector drawings.
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Last Updated on Thursday, 11 February 2010 11:56 |
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RenderTargetBitmap - Visual vector to bitmap |
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Tuesday, 12 January 2010 00:00 |
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RenderTargetBitmap will convert any Visual to a bitmap but sometimes it isn't quite as straighforward as just calling Render().
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Last Updated on Thursday, 11 February 2010 11:57 |
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