Book Watch Archive
JavaFX Developer's Guide (Addison Wesley)
Thursday, 09 December 2010

Updated for JavaFX 1.3, covers the JavaFX language and its core libraries and shows step by step how to develop and deliver JavaFX applications for the desktop and for mobile devices. Provides complete coverage of all aspects of the language and presents detailed examples.


Azure in Action (Manning)
Wednesday, 08 December 2010

A fast-paced tutorial intended for architects and developers looking to develop cloud-based applications on the Windows Azure Platform. Starting with core concepts, it explores designing and scaling front-end and back-end services that run in the cloud, and more advanced scenarios in Windows Azure. Introduce the Azure Services Platform with particular focus on SQL Azure Database.


The Game Maker's Companion (Apress)
Tuesday, 07 December 2010

This book/CD combo is the sequel to the The Game Maker's Apprentice and picks up where the last book left off. It set out to show how to make professional-quality platform games with solid collision detection and slick control mechanisms and includes techniques to add depth and believability to the characters and stories in your games


Pragmatic Guide to JavaScript (Pragmatic Bookshelf)
Monday, 06 December 2010

Task-oriented two-page spreasds with code snippets give you fundamental,  handy techniques, and insider best practices. If you're reasonably comfortable programming in any widely known language, it will help you to jump into JavaScript quickly.


Data Analysis with Open Source Tools (O'Reilly)
Friday, 03 December 2010

Teaches you how to think about data: how to effectively approach data analysis problems, and how to extract all of the available information from your data. Covers univariate data, data in multiple dimensions, time series data, graphical techniques, data mining, machine learning, and many other topics.

App Savvy (O'Reilly)
Thursday, 02 December 2010

Practical reference shows you how to engage customers early and often, so you can get their input for creating an app they'll be passionate about. Whether you're a designer, developer, entrepreneur, or someone who simply has a great idea for an app. it explains every step with guidelines for making your app unique.


Windows Phone 7 Plain and Simple (Microsoft Press)
Wednesday, 01 December 2010

In full color, shows  the quickest ways to set up and use your new phone with easy-to-follow steps, screenshots and straightforward language. From setting up the phone, making calls, sending texts and emails and sharing photo and videos, to searching and browsing the Web, editing Microsoft Office documents and managing appointments. 


Moving Applications to the Cloud on the Microsoft Azure Platform (Microsoft Press)
Tuesday, 30 November 2010

By moving applications to the cloud, you're giving up some control and autonomy, but you're also going to benefit from reduced costs, increased flexibility, and scalable computation and storage. This Windows Azure Architecture Guide shows you how to do this.


The CSS Pocket Guide (Peachpit Press)
Monday, 29 November 2010

CSS is a language for describing the presentation of elements in a document marked up in HTML. It enables you to rapidly create Web designs that can be shared by multiple pages, accelerates development time, and is the essential tool for building standards-compliant sites. This concise introduction to CSS3 and serves as a handy reference. It covers core concepts, how to format text with CSS and to apply its style rules to markup.


The Essential Guide To HTML5 (Friends of ED)
Friday, 26 November 2010

Subtitled Using Games To Learn HTML5 And JavaScript this book begins at an introductory level, teaching the essentials of HTML5 and JavaScript through game development. Each chapter features a familiar game type as its core example, such as hangman, rock-paper-scissors, or dice games, and uses these simple constructs to build a solid skillset of the key HTML5 concepts and features.


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