Book Watch Archive
Content is Cash (Que)
Friday, 07 October 2011

With the subtitle, "Leveraging Great Content and the Web for Increased Traffic, Sales, Leads and Buzz" this slim book has powerful, easy, and virtually no cost ways to maximize content syndication, online PR, social networking and bookmarking etc to achieve breakthrough results on even the smallest budget!


iPhone and iOS Forensics (Syngress)
Thursday, 06 October 2011

Subtitled, "Investigation, Analysis and Mobile Security for Apple iPhone, iPad and iOS Devices" takes an in-depth look at methods and processes that analyze the iPhone/iPod in an official legal manner and can be taken into any court room using information data sets that are new and evolving.


Parallel Programming with Microsoft Visual Studio 2010 Step by Step (Microsoft Press)
Wednesday, 05 October 2011

Ideal for experienced programmers with little or no parallel programming experience, this tutorial provides practical, learn-by-doing exercises for creating applications that optimize the use of multicore processors.


The Eclipse Graphical Editing Framework (Addison-Wesley)
Tuesday, 04 October 2011

Begins by introducing GEF, Draw2D, and Zest, demonstrating what can be achieved with them. Explores a simple Draw2D example, helping new GEF developers understand its core capabilities before introducing more  Draw2D frameworks, including Figures, Layout Managers, Connections, Layers, and Viewports.


Test Driven Development for Embedded C (Pragmatic Bookshelf)
Monday, 03 October 2011

TDD is a different way to program; unit tests are written in a tight feedback loop with the production code, giving you valuable feedback every few minutes. You find mistakes before they become bugs. You get early warning of design problems. You get immediate notification of side effect defects.

Model-Based Development: Applications (Addison-Wesley)
Friday, 30 September 2011

Represents Lahman’s half century of experience as a pioneering software innovator. Building on Shlaer-Mellor’s work, Lahman’s unique approach fully delivers on the promise of models and is firmly grounded in the realities of contemporary development, design, and architecture.


Beginning Android Tablet Application Development (Wrox)
Thursday, 29 September 2011

A hands–on, full-color introduction to developing tablet applications using Android 3's tablet–specific functions. Beginning with the basics, this book moves at a steady pace to provide everything you need to know to begin successfully developing your own Android tablet applications.


Gamification by Design (O'Reilly)
Wednesday, 28 September 2011

Subtitled "Implementing Game Mechanics in Web and Mobile App" the book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. Learn how to use core game concepts, design patterns, and meaningful code samples to create a fun and captivating social environment.


JavaScript: Visual QuickStart Guide 8th Ed (Peachpit Press)
Tuesday, 27 September 2011

Task-based guide that uses step-by-step instructions and plenty of screenshots to aid beginning and intermediate scripters. This is the updated version of JavaScript and Ajax for the Web, see our review, and includes new information on using frameworks and libraries such as jQuery, and modern coding technique


Mac OS X Lion Pocket Guide (O'Reilly)
Monday, 26 September 2011

With the addition of features and multi-touch gestures first pioneered on the iPhone and iPad, Lion is truly different than any other Mac OS. This handy guide is packed with concise information to help you quickly get started with Lion, whether you're new to the Mac or a longtime user.



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