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Git in Practice (Manning)
Wednesday 04 Mar
A collection of 66 tested techniques that will optimize the way you and your team manage your development projects. Mike McQuaid begins with a brief reminder of the core version control concepts you need when using Git and moves on to the high-value features you may not have explored yet. Then, you'll dig into cookbook-style techniques like history visualization, advanced branching and rewriting history, each presented in a problem-solution-discussion format. Finally you'll work out how to use Git to its full potential through configuration, team workflows, submodules and using GitHub pull requests effectively.
Big Data (Wiley)
Tuesday 03 Mar
There is much buzz around big data and we all want to know what it is and how it works. This book's subtitle is "Using Smart Big Data, Analytics and Metrics to Make Better Decisions and Improve Performance" . In it ′Big Data Guru" Bernard Marr looks at the SMART model: Start with Strategy; Measure Metrics and Data, Apply Analytics, Report Results, Transform Business.
Learning Spark: Lightning-Fast Big Data Analysis (O'Reilly)
Monday 02 Mar
Data in all domains is getting bigger. How can you work with it efficiently? Written by the developers of Apache Spark, the open source cluster computing system that makes data analytics fast to write and fast to run, this book will have data scientists and engineers up and running in no time. You’ll learn how to express parallel jobs with just a few lines of code, and cover applications from simple batch jobs to stream processing and machine learning.
iOS for GameProgrammers (Mercury)
Friday 27 Feb
Allen Sherrod guides you on a journey into the world of mobile game development aimed at beginner Objective-C programmers. You will create five projects: a matching game, a puzzle game, a whack-a-mole game, a pong game, and a coloring book, each of which impart knowledge and skillsyou can apply to your own gaming projects.
Arduino: A Quick-Start Guide 2nd Ed (Pragmatic Bookshelf)
Thursday 26 Feb
Arduino is an open-source platform that makes DIY electronics projects easier than ever. Maik Schmidt helps readers with no electronics experience create their first gadgets quickly. This new edtion which has photos throughout. is up-to-date for Arduino 1.6.0 and the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects.
Wednesday 25 Feb
Build software that combines Python’s expressivity with the performance and control of C (and C++). It’s possible with Cython, the compiler and hybrid programming language used by NumPy. Kurt Smith takes you through Cython’s capabilities, with sample code and in-depth practice exercises, showing how to use Cython to improve Python’s performance—up to 3000x— and to wrap C and C++ libraries in Python with ease.
Machine Learning (Wiley)
Tuesday 24 Feb
Hands–on instruction and fully–coded working examples for the most common machine learning techniques used by developers and technical professionals. The book contains a breakdown of each ML variant, explaining how it works and how it is used within certain industries, allowing readers to incorporate the techniques presented by Jason Bell into their own work.
The VimL Primer (Pragmatic Bookshelf)
Monday 23 Feb
VimL is the scripting language of the Vim editor. If you've ever edited or saved a vimrc file, you've written VimL. With VimL you can configure basic settings and specify option values- or add entirely new functionality. You can write entire plugins in VimL.This quick and easy introduction from Benjamin Klein helps you create your own Vim plugin while learning the concepts and syntax of VimL.
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