Google's LiquidFun For Fluid Simulation
Written by Ian Elliot   
Thursday, 12 December 2013

Google has announced the open source release of LiquidFun, a2D physics engine that can be used on any platform with a C++ compiler, including Android, Linux, OSX and Windows.

Based on Box2D, LiquidFun features particle-based fluid simulation and makes it easier to write games that include realistic fluid physics. It also includes all of the standard 2D dynamics that Box2D supports so you can mix the types of simulation you are running.

 

fluidtest

 

 

Of course the star of the show is the particle-based fluid flow. For example this video clip below shows off its capabilities and I think you'll agree that its pretty impressive.

 

 

The LiquidFun library is written in platform independent C++ which makes it possible to use on any platform that has a C++ compiler.  In open sourcing it  Google has also provided documentation, including a Programmer's Guide and an API reference; a method to build the LiquidFun library, example applications, and unit tests for Android, Linux, OSX and Windows.

Currently at version 0.9.0, you can download the code from GitHub.

 

How long before someone feeds it though emscripten and we have JavaScript in browser version? 

 

Banner


R Is For Robot - A Coloring Book From AdaFruit
24/01/2015

If you have a small person who loves robots, then this might be an excellent present. In fact you don't have to be that small to be enthusiastic about it. 



OSS Watch Openness Rating
01/01/2015

The Open Source Software Watch has developed an openness rating tool that you can use to work out how open source a software project really is.


More News

Last Updated ( Thursday, 12 December 2013 )
 
 

   
RSS feed of news items only
I Programmer News
Copyright © 2015 i-programmer.info. All Rights Reserved.
Joomla! is Free Software released under the GNU/GPL License.