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Book Watch Archive
Title Filter
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Article Title
2801
The Essential Guide to Flash Games (Friends of Ed)
2802
Microsoft Access 2010 Plain and Simple (Microsoft Press)
2803
Beginning Microsoft Excel 2010 (Apress)
2804
Building the Realtime User Experience (O'Reilly)
2805
Formulas and Functions: Microsoft Excel 2010 (Que)
2806
Write Your Way into Animation and Games (Focal Press)
2807
iPad Application Sketch Book (Apress)
2808
Best Android Apps (O'Reilly)
2809
Web Operations: Keeping the Data On Time (O'Reilly)
2810
Python Essential Reference (Addison Wesley)
2811
The JavaScript Pocket Guide (Peachpit Press)
2812
Hybrid Animation: Integrating 2D and 3D Assets (Focal Press)
2813
Beautiful Visualization (O'Reilly)
2814
iPhone Programming (Big Nerd Ranch Guides)
2815
Pro PHP and jQuery (Apress)
2816
Teach Yourself Android Application Development in 24 Hours (Sams)
2817
Network Flow Analysis (No Starch Press)
2818
Silverlight 4 Step by Step (Microsoft Press)
2819
Computer Vision (Springer)
2820
Tapworthy: Designing Great iPhone Apps (O'Reilly)
2821
SQL Antipatterns (Pragmatic Bookshelf)
2822
Agile Game Development with SCRUM (Addison-Wesley)
2823
Brilliant Flash Professional CS5 (Prentice Hall)
2824
Distributed Game Development (Focal Press)
2825
Creating a Web Site 2nd Ed (Pogue Press)
2826
Network and System Security (Syngress)
2827
My New iPad (No Starch Press)
2828
High Performance JavaScript (Yahoo Press)
2829
Agile Product Management with Scrum (Addison-Wesley)
2830
The CSS Detective Guide (New Riders)
2831
Cocoa Recipes for Mac OS X, 2nd Ed (Peachpit Press)
2832
Windows Mobile Game Development (Apress)
2833
Facebook Marketing, 2nd Ed (Que)
2834
The Design of Design (Addison Wesley)
2835
Head First C# 2nd Edition (O'Reilly)
2836
White Space is Not Your Enemy (Focal Press)
2837
Language Implementation Patterns (Pragmatic Bookshelf)
2838
Geometric Algebra Computing (Springer)
2839
Core JavaServer Faces (Prentice Hall)
2840
Programming Windows Azure (O'Reilly)
2841
Patterns of Data Modeling (CRC Press)
2842
Visual Basic 2010 Step by Step (Microsoft Press)
2843
Professional Application Lifecycle Management with Visual Studio 2010 (Wrox)
2844
iPhone 3D Programming (O'Reilly)
2845
Physics for Game Programmers (Apress)
2846
Flexible, Reliable Software (Chapman & Hall)
2847
Professional Visual Studio 2010 (Wrox)
2848
Microsoft ASP.NET 4.0 Step By Step (Microsoft Press)
2849
iPhone App Development (Pogue Press)
2850
Enabling Context-Aware Web Services (CRC Press)
2851
Beginning Drupal (Wrox)
2852
Brownfield Application Development in .NET (Manning)
2853
Java: The Good Parts (O'Reilly)
2854
The Essential Guide to Flash Games (Friends of ED)
2855
The LEGO Mindstorms NXT 2.0 Discovery Book (No Starch Press)
2856
Beginning Perl 3rd Ed (Apress)
2857
Cocoa and Objective-C: Up and Running (O'Reilly)
2858
Silverlight 4 Problem - Design - Solution (Wrox)
2859
Facebook: The Missing Manual, 2nd Ed (O'Reilly)
2860
Information Foraging Theory (OUP)
2861
Cocoa Programming (Pragmatic Bookshelf)
2862
Social Networking Spaces (Apress)
2863
Fancy Form Design (Sitepoint)
2864
Practical Code Generation in .NET (Addison-Wesley)
2865
Ivor Horton's Beginning Visual C++ 2010 (Wrox)
2866
Not Exactly: In Praise of Vagueness (OUP Press)
2867
PHP: The Good Parts (O'Reilly)
2868
The Art of Enterprise Information Architecture (IBM Press)
2869
ExpressionEngine 2 (Pragmatic Bookshelf)
2870
Windows Azure Platform (Apress)
2871
Adobe Flex Bible (Wiley)
2872
Beginning Visual C# 2010 (Wrox)
2873
Teach Yourself WordPress in 10 Minutes (Sams)
2874
Imagine! Java (Prentice Hall)
2875
Enterprise Development with Flex (O'Reilly)
2876
Pro WPF in C# 2010 (Apress)
2877
Professional Flash Lite Mobile Development (Wrox)
2878
Multi-core Embedded Systems (CRC Press)
2879
Essential C# 4.0 (Addison Wesley)
2880
Microsoft Visual C# 2010 Step by Step (Microsoft Press)
2881
Visual Basic 2010 Programmer's Reference (Wrox)
2882
The Art of Assembly Language (No Starch Press)
2883
Making it Big in Software (Prentice Hall)
2884
Learning iPhone Programming (O'Reilly)
2885
Beginning WF: Windows Workflow in .NET 4.0 (Apress)
2886
Beginning Visual Basic 2010 (Wrox)
2887
Developing Large Web Applications (Yahoo Press)
2888
Adaptive Project Framework (Addison-Wesley)
2889
Writing for Video Game Genres: From FPS to RPG (A K Peters)
2890
HTML & CSS: The Good Parts (O'Reilly)
2891
Beginning Mac Programming (Pragamatic Bookshelf)
2892
Beginning WF: Windows Workflow in .NET 4.0 (Apress)
2893
jQuery: Novice to Ninja (Sitepoint)
2894
RESTful Web Services Cookbook (O'Reilly)
2895
Social Networking for Business (Wharton School Publishing)
2896
OSGi and Equinox (Addison Wesley)
2897
Effective UI (O'Reilly)
2898
ActionScript for Multiplayer Games and Virtual Worlds (New Riders)
2899
LINQ to Objects Using C# 4.0 (Addison-Wesley)
2900
WordPress in Depth (Que)
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