Creating Augmented and Virtual Realities (O'Reilly)
Friday, 10 May 2019

Subtitled Theory and Practice for Next-Generation Spatial Computing, in this book, authors Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help hone skills. Step-by-step tutorials show how to build practical applications and experiences grounded in theory. Industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, are used to help explain the technology behind spatial computing.

<ASIN:1492044199>

 

Author: Erin Pangilinan, Steve Lukas and Vasanth Mohan
Publisher: O'Reilly
Date: April 2019
Pages: 372
ISBN: 978-1492044192
Print: 1492044199
Kindle: B07PSL7NM4
Audience: Developers of VR
Level: Intermediate
Category: Graphics & Games

 

  • Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art
  • Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays
  • Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications

 

For more Book Watch just click.

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.

To have new titles included in Book Watch contact  BookWatch@i-programmer.info

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

 

 

Banner
 


Learn to Code by Solving Problems

Author: Dr. Daniel Zingaro
Publisher: No Starch Press
Date: June 2021
Pages: 335
ISBN: 978-1718501324
Print: 1718501323
Kindle: B08FH92YL8
Audience: People wanting to learn Python
Rating: 4
Reviewer: Mike James
Solving problems - sounds good?



Geometrical Vectors

Author: Gabriel Weinreich
Publisher: University of Chicago Press
Pages: 126
ISBN: 978-0226890487
Print: 0226890481
Kindle: B01EYG40HO
Audience: Mathematicians, physicists and engineers.
Rating: 5
Reviewer: Mike James
Geometrical Vectors - are there any other kind?


More Reviews