Calculated Imagery: A History of Computer Graphics in Hollywood Cinema (ACM Books)
Friday, 18 April 2025

This book is a comprehensive history of computer graphics in Hollywood cinema. As the first such work of its kind, it is an essential reference for anyone interested in the history of cinema, visual effects, or computer graphics, and the industries of which they are a part. 

<ASIN:B0F41Q5BZ7 >

Author: Mark J. P. Wolf
Publisher: Association for Computing Machinery  Books
Date: April 2025
Pages: 1014
ISBN: 978-8400712661
Print: B0F41Q5BZ7
Kindle: B0F3KCPQD1
Audience: General
Level: Introductory
Category: History and Graphics & Games  

calcimage

Mark J. P. Wolf begins with a look at the history behind the calculation of images, from weaving to screen imaging, and the faux computer graphics used in movies before real computer graphics were available or affordable. Next, the author examines the rise of computer graphics and computer-animated films, and the gradual introduction of computer-generated imagery into the cinema. The narrative moves chronologically through the development of computer-generated animation and its use both for cartoonlike imagery and for photorealistic imagery. The author discusses behind-the-scenes uses of computer graphics in the film industry, and how these uses have impacted the kinds of imagery made and the technologies by which they are made. The book also looks at how computer animation is combined with approaches such as procedural generation and simulation, and the ways in which computers automate imagery.

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