Introduction to 3D Game Programming with Directx 11 (Mercury)
Thursday, 17 January 2013

An introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11 that includes a companion CD-ROM with code and figures. The three main parts cover basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.

<ASIN:1936420228>

 
 

   
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