IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Pro Drupal as an Enterprise Development Platform

Authors: Jamie Kurtz and Thomas Besluau
Publisher: Apress
ISBN: 978-1430260042
Aimed at: Programmers wanting an intro to Drupal
Rating: 3.5
Reviewed by: Kay Ewbank

A book that proposes you should save time and money by writing complex applications using Drupal. It seems like an interesting idea.



Practical DevOps

Author: Joakim Verona
Publisher: Packt Publishing
Pages: 240
ISBN: 978-1785882876
Print: 1785882872
Kindle: B0166Y6Z84
Audience: DevOps newbies
Rating: 4.0
Reviewer: Ian Stirk

This book aims to provide an introduction to DevOps from a practical perspective, how does it fare?


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