IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Pro jQuery

Author: Adam Freeman
Publisher: Apress
Pages: 969
ISBN: 978-1430240952
Aimed at: web developers who want to know about jQuery
Rating: 4.5
Pros: Well written, in depth descriptions of jQuery and how to use it
Cons: Arm ache from holding the book
Reviewed by: Kay Ewbank

 

This is a book written [ ... ]



Programming Interviews Exposed, 3rd Ed

Author: John Mongan, Eric Giguere & Noah Kindler
Publisher: Wrox
Pages: 336
ISBN: 978-1118261361
Audience: Professional devs using object-oriented languages
Rating: 4
Reviewer: Sue Gee

Programming interviews are notoriously stressful. Can this book help you into your next job?


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