IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Raspberry Pi User Guide (3e)

Authors: Eben Upton and Gareth Halfacree
Publisher: Wiley
Pages: 312

ISBN: 9781118921661
Print:1118921666
Kindle: B00N2RDVQ8

Audience: New users of Raspberry Pi
Rating: 3.5
Reviewer: Harry Fairhead

A guide to the Raspberry Pi co-authored by the man who invented it. What more could y [ ... ]



C Primer Plus (6th Ed)

Author: Stephen Prata
Publisher: Addison Wesley
Pages: 1080
ISBN: 978-0321928429
Audience: Beginners
Rating: 4
Reviewer: Mike James

C is still a language worth learning and knowing about. 


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