IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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jQuery Pocket Primer

Author: Oswald Campesato
Publisher: Mercury Learning
Date: June 26, 2014
Pages: 200
ISBN: 978-1938549144
Print: 1938549147
Kindle: B00V585GBY
Audience: JavaScript programmers
Rating: 2
Reviewer: Ian Elliot 

jQuery is a sophisticated JavaScript Toolbox can a pocket primer [ ... ]



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Authors: Benjamin J Evans and David Flanagan

Publisher: O'Reilly
Pages: 418

ISBN: 978-1449370824
Print: 1449370829
Kindle: B00OL0853O

Audience: Java programmers who have progressed beyond beginner status
Rating: 4.5
Reviewer: Alex Armstrong

Java in a Nutshell has become something o [ ... ]


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