IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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PHP Advanced and Object-Oriented Programming (3e)

Author: Larry Ullman
Publisher: Peachpit Press
Pages: 504
ISBN: 978-0321832184
Audience: Intermediate PHP programmers
Rating: 4
Reviewer: Ian Elliot

PHP isn't the first language you think about in connection with object-oriented ideas but it has supported objects for some time. 



Head First HTML5 Programming

Author:Eric Freeman, Elisabeth Robson
Publisher: O'Reilly
Pages: 608
ISBN:978-1449390549
Aimed at: Beginning JavaScript programmers
Rating: 4
Pros: Easy introduction if you like the approach
Cons: Repetitive and drawn out
Reviewed by: Mike James

You need to know about modern web programming aka HTML [ ... ]


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