IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Head First HTML and CSS, 2nd Ed

Author: Elisabeth Robson and Eric Freeman
Publisher: O'Reilly
Pages: 768
ISBN: 978-0596159900
Audience: Beginners
Rating: 4
Reviewer: Ian Elliot

Head First books are designed to get you started. How far does this one go with HTML and CSS?



The Facebook Marketing Book

Author: Dan & Alison Zarrella
Publisher: O'Reilly, 2011
Pages: 288
ISBN: 978-1449388485
Aimed at: Companies with products and services to market
Rating: 4
Pros: Clear, well-illustrated and readable overviews  
Cons: Insufficient practical help
Reviewed by: Sue Gee

The combination of popular topic [ ... ]


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