IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Digitized: The Science of Computers and How It Shapes Our World

Author: Peter J. Bentley
Publisher: Oxford University Press
Pages: 320
ISBN: 978-0199693795
Audience: General audience
Rating: 3
Reviewer: Mike James

An interested person's guide to all things computer related - does it succeed in being interesting?



Google Semantic Search

Author: David Amerland
Publisher: Que
Pages: 240
ISBN: 978-0789751348
Audience: Website owners, web marketers, product marketers
Rating: 5
Reviewer: Sue Gee

The premise of this book is that Google search, is changing and that anyone involved with marketing and the web needs new strategies to match.


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