IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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D3.js By Example

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Publisher: Packt Publishing
Pages: 304
ISBN: 978-1785280085
Print:1785280082
Kindle: B014T58NE6
Audience: Newcomers to D3 data visualization
Rating: 4.5
Reviewer: Ian Stirk 

This book aims to introduce the popular D3 data visualization framework by means of exa [ ... ]



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Pages: 220
ISBN: 978-1937785314
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Rating: 5
Reviewer: Sue Gee

This book's subtitle is Get Fit, Feel Better and Keep Coding - can it really work miracles?


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