IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Author: Kathy Cerceri
Publisher: Maker Media
ISBN: 9781457183638
Print: 1457183633
Kindle: B00U1VU2AQ
Audience: 4
Rating: Young makers and their parents/teachers
Reviewer: Harry Fairhead

 

The subtitle of this book is: Exploring Cutting-Edge Robotics with Everyday Stuff. Ho [ ... ]



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Publisher: Addison-Wesley 
Pages:832 
ISBN: 978-0321995544
Print:0321995546
Kindle: B019PFBM20
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Rating: 4
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