Book Watch Archive
Book Watch Archive
Jump Start Sass (Sitepoint)
Monday, 11 July 2016

Using Sass, you can write your stylesheets in a more concise, dynamic, and readable way, and cut down many of the tedious repetitive tasks that come with writing vanilla CSS. Sass simplifies your stylesheets, adding some useful features missing from CSS. Most importantly, Sass will save you time.

<ASIN:0994182678>

 
Introduction to 3D Game Programming with DirectX 12 (Mercury)
Friday, 08 July 2016

Frank Luna provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12 showing how to use new Direct12 features such as command lists, pipeline state objects, descriptor heaps and tables, and explicit resource management to reduce CPU overhead and increase scalability across multiple CPU cores. 

<ASIN:1942270062>

 
Learning Swift: Building Apps for OS X and iOS (O'Reilly)
Wednesday, 06 July 2016

Get hands-on experience with Apple’s Swift programming language by building real working apps. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 2 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. 

<ASIN:1491940743>

 
Arduino Project Handbook (No Starch Press)
Monday, 04 July 2016

Beginner-friendly collection of 25 step-by-step projects anyone can build with the Arduino. Clear instructions, full-color images, simple circuit diagrams, and the complete code make it easy for even the newest maker to build fun projects right away. Author Mark Geddes, a lifelong tinkerer and gadget enthusiast, originally wrote this book to teach his kid the joys of electronics and microcontrollers without having to wade through a hundred pages of theory first.

<ASIN:1593276907>

 
Make Volume 51: Join the Drone Revolution (Maker Media)
Friday, 01 July 2016

Articles on how drones are being used to perform rescue work, the latest in aerial robotics, and tips on becoming an expert flier. You'll also learn how to hack and infrared lamp to become a night flier, build your own low-cost quadcopter, and knock drones out of the sky with a Raspberry Pi-powered drone jammer. This issue also features expert drone ratings and recommendations. 

<ASIN:1680452479>

 
Core Java Volume 1:Fundamentals, 10th Ed (Prentice Hall)
Wednesday, 29 June 2016

Cay Horstmann's two-volume Core Java has a long pedigree as a no-nonsense tutorial and reference for experienced programmers who want to write robust Java code for real-world applications. This tenth edition of Volume I - Fundamentals, has been rewritten and reorganized to illuminate new Java SE 8 features, idioms, and best practices. It contains hundreds of example programs all carefully crafted for easy understanding and practical applicability.

<ASIN:0134177304>

 
R in 24 Hours (Sams Teach Yourself)
Monday, 27 June 2016

Helps you learn all the R skills you need to solve a wide spectrum of real-world data analysis problems in just 24 lessons of one hour or less. The straightforward, step-by-step approach teaches you how to import, manipulate, summarize, model, and plot data with R; formalize your analytical code; and build powerful R packages using current best practices. You’ll master the entire data analysis workflow, learning to build code that’s efficient, reproducible, and suitable for sharing with others.  

<ASIN: 0672338483>

 
Microsoft Access 2016 Programming Pocket Primer (Mercury)
Thursday, 23 June 2016

As part of the Pocket Primer series, this short book was designed for someone who needs to master Access programming fundamentals without spending too much time. It will show you only the things you need to know to feel at home with VBA. What you learn in this book on Access programming will also apply to Excel programming. 

<ASIN: 194227081X>

 
Learning Node 2nd Ed (O'Reilly)
Wednesday, 22 June 2016

Updated for the latest Node Long Term Support (LTS) and Node Current (6.0) releases, this hands-on guide helps you master Node fundamentals and gain experience with several built-in and contributed modules. Get up to speed on Node’s event-driven, asynchronous I/O model for developing data-intensive applications that are frequently accessed but computationally simple. 

<ASIN:1491943122>

 
The Art of Computer Programming, Volume 4, Fascicle 6: Satisfiability (Addison-Wesley)
Monday, 20 June 2016

This is the latest chunk in Donald Knuth's epic multivolume work on the analysis of algorithms. For it's history see Donald Knuth and the Art of Programming. To continue the 4th and later volumes of the set, and to update parts of the existing volumes, Knuth has created a series of small books called fascicles, which are published at regular intervals and cover distinct topics - in this case Satisfiability..

<ASIN:0134397606>

 
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