Book Watch Archive
Book Watch Archive
Google Semantic Search (Que)
Friday, 11 October 2013

 If you want to be found, yesterday’s SEO techniques won’t cut it anymore.  David Amerland tells you what to do instead - in plain English. He demystifies Knowledge Graph™, TrustRank™, AuthorityRank™, personalized and mobile search, social media activity, and reveals the growing impact of social networks on your SEO performance.

<ASIN:0789751348>

 
Functional JavaScript (O'Reilly)
Thursday, 10 October 2013

Learn how to create code that’s beautiful, safe, and simple to understand and test and to think in a functional way to help you minimize complexity in the programs you build. This exploration of  JavaScript’s functional programming support introduces Underscore.js, a JavaScript library that facilitates functional programming techniques.

<ASIN:1449360726>

 
Learning Node.js (Addison-Wesley)
Wednesday, 09 October 2013

Subtitled A Hands-on Guide to Building Web Applications in JavaScript, this book brings together the knowledge and JavaScript code you need to build master the Node.js platform and build server-side applications. Start by installing and running Node.js, understanding the extensions it uses, and writing your first app. Building on the basics, write more capable application servers and extend them with Node.js tools and modules.

<ASIN:0321910575>

 
Learn Java for Android Development 2nd Ed (Apress)
Tuesday, 08 October 2013

Many programmers are interested in the hot topic of Android development. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding. See our review of the first edition of this book.

<ASIN:1430257229>

 
Python: Visual QuickStart Guide (Peachpit Press)
Monday, 07 October 2013

This task-based tutorial on Python is for those new to the language and walks you through the fundamentals. You'll learn about arithmetic, strings, and variables; writing programs; flow of control, functions; strings; data structures; input and output; and exception handling. At the end of the book, a special section walks you through a longer, realistic application, tying the concepts of the book together.

<ASIN:0321929551>

 
Peopleware (Addison-Wesley)
Saturday, 05 October 2013

This is the third edition of a classic that provides the insight that the major issues of software development are human, not technical. They’re not easy issues; but solve them, and you’ll maximize your chances of success. The new edition has six new chapters to bring it inline with  today development environment and challenges.

<ASIN:0321934113>

 
Microsoft Access 2013 Step by Step (Microsoft Press)
Friday, 04 October 2013

Teach yourself how to build your own database  from scratch or using templates with Access 2013.Create easy-to-use data-entry forms; write queries to extract and manipulate data; design reports to summarize data in effective ways; import data from other databases and documents. Includes downloadable practice files and a companion eBook.

<ASIN:0735669082>

 

 
Sass and Compass in Action (Manning)
Thursday, 03 October 2013

Definitive guide to stylesheet authoring using these two tools. Written for both designers and developers, demonstrates Sass and Compass through examples that address common pain points associated with traditional stylesheet authoring. Begins with simple topics such as CSS resets and moves on to more involved ones such as grid frameworks and CSS3 vendor implementation differences.

<ASIN:1617290149>

 
Windows 8 Apps Revealed with XAML and C# (Apress)
Wednesday, 02 October 2013

A crash course in Windows 8 development. Using the open standards of XAML and C# ensures you understand the changes that are being made to Windows development practices and puts you on the right course to creating innovative and elegant applications.

<ASIN:1430250348>

 
OpenGL Superbible, 6th Ed (Addison-Wesley)
Tuesday, 01 October 2013

Sixth edition of the definitive programmer’s guide, tutorial, and reference for the 3D API for real-time computer graphics, OpenGL 4.3. An all-around introduction to OpenGL for developers at all levels of experience, it explains the newest API and indispensable related concepts, covering transformations, texture mapping, shaders, buffers, geometry management, and more.

<ASIN:0321902947>

 
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