Book Watch Archive
Scalability Rules (Addison Wesley)
Sunday, 07 August 2011

Subtitled "50 Principles for Scaling Web Sites" is a   primer and reference for every architect, developer, web professional, and manager with clear, proven scalability rules and practical guidance for applying them. Presnts a set of realistic, technology-agnostic best practices for supporting hypergrowth in  both frontend and backend systems.

<ASIN:0321753887>

 
Real-World Flash Game Development (Focal Press)
Saturday, 06 August 2011

Flash for the everyday developer; helps bridge the gap those used to C++, Java, or C# who want to move over to Flash. This 2nd edition is updated for Flash CS5, Flash Player 10.1, and AIR 2.0 and has new examples on more advanced topics like 3D; more robust physics and collision detection; and Android platform development for phones and tablets.

<ASIN:0240817680>

 
Learning Perl 6th Ed (O'Reilly)
Friday, 05 August 2011

Nicknamed "the Llama" by two generations of users, this book closely follows the popular introductory Perl course taught by the authors since 1991. This 6th edition covers recent changes to the language up to version 5.14. If you're just getting started with Perl, this is a suitable choice whether you're a programmer, system administrator, or web hacker. Our mega-review is in preparation.

<ASIN:1449303587>

 
OpenCL Programming Guide (Addison Wesley)
Thursday, 04 August 2011

Using the new OpenCL (Open Computing Language) standard, you can write applications that access all available programming resources: CPUs, GPUs, and other processors such as DSPs and the Cell/B.E. processor. This is the first comprehensive, authoritative, and practical guide to OpenCL 1.1 specifically for working developers and software architects.

<ASIN:0321749642>

 
Digital SLR Photography in Easy Steps
Wednesday, 03 August 2011

Begins by demystifying digital cameras, explaining their functions and capabilities and guides you in buying the right camera for your purpose.Covering areas such as exposure, shutter speed, aperture, lighting and focusing, the book shows how you can harness this technical knowledge with a digital SLR to produce images of which you'll be proud.

<ASIN:1840784377>

 
Beginning Windows Phone 7 Development 2nd Edition (Apress)
Wednesday, 03 August 2011

Starts with the basics of downloading and setting up the right development tools, including Visual Studio, Expression Blend, Silverlight SDK, and Windows Phone SDK. Goes step-by-step through the development process as you build and deploy a working application plus instructions on selling your applications through the Windows Phone Marketplace.

<ASIN:1430235969>

 
Sams Teach Yourself the Twitter API in 24 Hours
Tuesday, 02 August 2011

Build new social applications with the latest versions of the Twitter API. One step at a time, in 24 sessions of one hour or less, learn how to build Twitter clients and extend them; to use advanced features like streaming and geotagging and build mobile Twitter apps for iPhone and Android. Lesson builds into a fully functional Twitter application.

<ASIN:0672331101>

 
Joomla!: Visual QuickStart Guide 2e (Peachpit Press)
Monday, 01 August 2011

A task-based guide that shows how to create, customize, and maintain a dynamic Joomla 1.6 website. Covers not only the functions of Joomla, such as adding content and structure, creating menus, using components, modules, plug-ins, and templates, but also how each function integrates as a whole. Each chapter ends with increasingly advanced topics.

<ASIN:0321772989>

 
Generative Art (Manning)
Saturday, 30 July 2011

Presents both the technique and the beauty of algorithmic art with high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the open source Processing programming language. Also includes a tutorial on Processing.

<ASIN:1935182625>

 
The HDR Book (Peachpit Press)
Friday, 29 July 2011

When it comes to HDR, only three key ingredients are needed: hardware, software, and post-processing technique. Hardware is simple—there are only a few things you need to set up and shoot an HDR series. Software is vastly improved, making it easier for anyone to create an HDR image. The hard part is the post-processing technique which is the topic of this book.

<ASIN:0321776895>

 
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