Book Watch Archive
Book Watch Archive

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.


Pearson Education (InformIT)

Windows Store App Development (Manning)
Friday, 23 August 2013

Introduces C# developers to working with Windows Store apps. It provides full coverage of XAML, and addresses both app design and development. Following numerous carefully crafted examples, you'll learn about new Windows 8 features, the WinRT API, and .NET 4.5. Along the way, you'll pick up tips for deploying apps, including sale through the Windows Store.


C for Programmers: With an Introduction to C11 (Prentice Hall)
Thursday, 22 August 2013

In the Deitel Developer Series and written for programmers with a background in high-level language programming, this book presents the concepts in the context of fully tested programs, complete with syntax shading, code highlighting, code walkthroughs and program outputs.


WebGL Programming Guide (Addison Wesley)
Wednesday, 21 August 2013

WebGL makes it possible to build 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles etc. This guide helps you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL.



Excel 2013: The Missing Manual (O'Reilly)
Tuesday, 20 August 2013

With crystal-clear explanations and hands-on examples,  Matthew MacDonald shows you how to master Excel so you can easily track, analyze, and chart your data. You’ll be using new features like PowerPivot and Flash Fill in no time. See our 5-star review of the Excel 2010 edition.


Pro ASP .NET 4.5 in C# 5th Ed (Apress)
Monday, 19 August 2013

This comprehensively revised fifth edition of a complete reference to ASP.NET covers everything you need to know to create well-designed ASP.NET websites. Beginning with core concepts the book progresses steadily through key professional skills. See our review of the previous edition, Pro ASP.NET 4 in C# 2010 (4e).


Jane Austen, Game Theorist (Princeton University Press)
Saturday, 17 August 2013

Shows how Austen theorized choice and preferences, prized strategic thinking, argued that jointly strategizing with a partner is the surest foundation for intimacy, and analyzed why superiors are often strategically clueless about inferiors. Illustrates the wide relevance of game theory and how, fundamentally, we are all strategic thinkers.


Third-Party JavaScript (Manning)
Friday, 16 August 2013

Guides web developers through the complete development of a  third-party JavaScript application, providing techniques for developing widgets that collect data for analytics, provide helpful overlays and dialogs, or implement features like chat or commenting. Examples throughout demo best practices for this emerging field.


AngularJS (O'Reilly)
Thursday, 15 August 2013

Develop smaller, lighter web apps that are simple to create and easy to test, extend, and maintain as they grow. This hands-on guide introduces you to AngularJS, the open source JavaScript framework that uses Model–view–controller (MVC) architecture, data binding, client-side templates, and dependency injection to create a much-needed structure for building web apps.


A Semantic Web Primer (MIT Press)
Wednesday, 14 August 2013

The development of the Semantic Web, with machine-readable content, has the potential to revolutionize the World Wide Web and its uses. Suitable for use as a textbook or for independent study by professionals, this introduction and guide describes key ideas, languages, and technologies and includes exercises, project descriptions, and annotated references to relevant online materials.


Processing 2nd Ed (Friends of Ed)
Tuesday, 13 August 2013

Subtitled Creative Coding and Generative Art in Processing 2 provides a fun and creative approach to learning programming. Using the easy-to-learn Processing programming language,shows how to draw with code, and animate in 2D and 3D. These basics open up a whole world of graphics and computer entertainment.


The Object-Oriented Thought Process (Addison-Wesley)
Monday, 12 August 2013

Written by a developer for developers who want to make the leap to object-oriented technologies, provides a solutions-oriented approach to object-oriented programming. Learn to understand the proper uses of inheritance and composition, the difference between aggregation and association, and the important distinction between interfaces and implementations.


Classic Game Design (Mercury)
Saturday, 10 August 2013

Collision detection, extra lives, power ups, and other essential design elements were invented by the mostly anonymous designers at early pioneering companies. Learn to use modern, free software tools such as Unity3D to create clones of five classic games: Pong, Breakout, Space Invaders, Galaxian, and Pacman. Code and art sources of the clone versions are freely available on the companion DVD and web site.



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