The Computer Always Wins (The MIT Press)
Friday, 09 May 2025

Subtitled "A Playful Introduction to Algorithms through Puzzles and Strategy Games", in this book Elliot Lichtman explores computer science concepts by exploring them through word games, board games, and strategy games.  Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors.

 

Author: Elliot Lichtman
Publisher: The MIT Press
Date: April 2025
Pages: 200
ISBN: 978-0262551694
Print:0262551691
Kindle: B0D6SH892K
Audience: General
Level: Introductory/Intermediate
Category: Methodology

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C++ Programming, 6th Ed (In Easy Steps)

Author: Mike McGrath
Publisher: In Easy Steps
Date: April 2022
Pages: 192
ISBN: 978-1840789713
Print: 1840789719
Kindle: B09V2T9SJD
Audience: Developers wanting to learn C++
Reviewer: Mike James
This is the 6th edition of a slim book on C++. Can you really learn C++ in easy steps?



Killer ChatGPT Prompts (Wiley)

Author: Guy Hart-Davis
Publisher: Wiley
Pages: 240
ISBN: 978-1394225255
Print: 1394225253
ASIN: B0CF3WFTWM
Audience: Everyone
Rating: 5
Reviewer: Ian Stirk

This book aims to get optimal answers to your questions from ChatGPT, how does it fare? 


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