Book Watch Archive
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2801 The Essential Guide to Flash Games (Friends of Ed)
2802 Microsoft Access 2010 Plain and Simple (Microsoft Press)
2803 Beginning Microsoft Excel 2010 (Apress)
2804 Building the Realtime User Experience (O'Reilly)
2805 Formulas and Functions: Microsoft Excel 2010 (Que)
2806 Write Your Way into Animation and Games (Focal Press)
2807 iPad Application Sketch Book (Apress)
2808 Best Android Apps (O'Reilly)
2809 Web Operations: Keeping the Data On Time (O'Reilly)
2810 Python Essential Reference (Addison Wesley)
2811 The JavaScript Pocket Guide (Peachpit Press)
2812 Hybrid Animation: Integrating 2D and 3D Assets (Focal Press)
2813 Beautiful Visualization (O'Reilly)
2814 iPhone Programming (Big Nerd Ranch Guides)
2815 Pro PHP and jQuery (Apress)
2816 Teach Yourself Android Application Development in 24 Hours (Sams)
2817 Network Flow Analysis (No Starch Press)
2818 Silverlight 4 Step by Step (Microsoft Press)
2819 Computer Vision (Springer)
2820 Tapworthy: Designing Great iPhone Apps (O'Reilly)
2821 SQL Antipatterns (Pragmatic Bookshelf)
2822 Agile Game Development with SCRUM (Addison-Wesley)
2823 Brilliant Flash Professional CS5 (Prentice Hall)
2824 Distributed Game Development (Focal Press)
2825 Creating a Web Site 2nd Ed (Pogue Press)
2826 Network and System Security (Syngress)
2827 My New iPad (No Starch Press)
2828 High Performance JavaScript (Yahoo Press)
2829 Agile Product Management with Scrum (Addison-Wesley)
2830 The CSS Detective Guide (New Riders)
2831 Cocoa Recipes for Mac OS X, 2nd Ed (Peachpit Press)
2832 Windows Mobile Game Development (Apress)
2833 Facebook Marketing, 2nd Ed (Que)
2834 The Design of Design (Addison Wesley)
2835 Head First C# 2nd Edition (O'Reilly)
2836 White Space is Not Your Enemy (Focal Press)
2837 Language Implementation Patterns (Pragmatic Bookshelf)
2838 Geometric Algebra Computing (Springer)
2839 Core JavaServer Faces (Prentice Hall)
2840 Programming Windows Azure (O'Reilly)
2841 Patterns of Data Modeling (CRC Press)
2842 Visual Basic 2010 Step by Step (Microsoft Press)
2843 Professional Application Lifecycle Management with Visual Studio 2010 (Wrox)
2844 iPhone 3D Programming (O'Reilly)
2845 Physics for Game Programmers (Apress)
2846 Flexible, Reliable Software (Chapman & Hall)
2847 Professional Visual Studio 2010 (Wrox)
2848 Microsoft ASP.NET 4.0 Step By Step (Microsoft Press)
2849 iPhone App Development (Pogue Press)
2850 Enabling Context-Aware Web Services (CRC Press)
2851 Beginning Drupal (Wrox)
2852 Brownfield Application Development in .NET (Manning)
2853 Java: The Good Parts (O'Reilly)
2854 The Essential Guide to Flash Games (Friends of ED)
2855 The LEGO Mindstorms NXT 2.0 Discovery Book (No Starch Press)
2856 Beginning Perl 3rd Ed (Apress)
2857 Cocoa and Objective-C: Up and Running (O'Reilly)
2858 Silverlight 4 Problem - Design - Solution (Wrox)
2859 Facebook: The Missing Manual, 2nd Ed (O'Reilly)
2860 Information Foraging Theory (OUP)
2861 Cocoa Programming (Pragmatic Bookshelf)
2862 Social Networking Spaces (Apress)
2863 Fancy Form Design (Sitepoint)
2864 Practical Code Generation in .NET (Addison-Wesley)
2865 Ivor Horton's Beginning Visual C++ 2010 (Wrox)
2866 Not Exactly: In Praise of Vagueness (OUP Press)
2867 PHP: The Good Parts (O'Reilly)
2868 The Art of Enterprise Information Architecture (IBM Press)
2869 ExpressionEngine 2 (Pragmatic Bookshelf)
2870 Windows Azure Platform (Apress)
2871 Adobe Flex Bible (Wiley)
2872 Beginning Visual C# 2010 (Wrox)
2873 Teach Yourself WordPress in 10 Minutes (Sams)
2874 Imagine! Java (Prentice Hall)
2875 Enterprise Development with Flex (O'Reilly)
2876 Pro WPF in C# 2010 (Apress)
2877 Professional Flash Lite Mobile Development (Wrox)
2878 Multi-core Embedded Systems (CRC Press)
2879 Essential C# 4.0 (Addison Wesley)
2880 Microsoft Visual C# 2010 Step by Step (Microsoft Press)
2881 Visual Basic 2010 Programmer's Reference (Wrox)
2882 The Art of Assembly Language (No Starch Press)
2883 Making it Big in Software (Prentice Hall)
2884 Learning iPhone Programming (O'Reilly)
2885 Beginning WF: Windows Workflow in .NET 4.0 (Apress)
2886 Beginning Visual Basic 2010 (Wrox)
2887 Developing Large Web Applications (Yahoo Press)
2888 Adaptive Project Framework (Addison-Wesley)
2889 Writing for Video Game Genres: From FPS to RPG (A K Peters)
2890 HTML & CSS: The Good Parts (O'Reilly)
2891 Beginning Mac Programming (Pragamatic Bookshelf)
2892 Beginning WF: Windows Workflow in .NET 4.0 (Apress)
2893 jQuery: Novice to Ninja (Sitepoint)
2894 RESTful Web Services Cookbook (O'Reilly)
2895 Social Networking for Business (Wharton School Publishing)
2896 OSGi and Equinox (Addison Wesley)
2897 Effective UI (O'Reilly)
2898 ActionScript for Multiplayer Games and Virtual Worlds (New Riders)
2899 LINQ to Objects Using C# 4.0 (Addison-Wesley)
2900 WordPress in Depth (Que)
 
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