Book Watch Archive
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# Article Title
3001 Essential GWT (Addison Wesley)
3002 Continuous Delivery (Addison-Wesley)
3003 The Official Ubuntu Server Book (Prentice Hall)
3004 Beginning Google Maps API 3 2nd Edition (Apress)
3005 The New Era of Enterprise Business Intelligence (IBM Press)
3006 Programming Windows Identity Foundation (Microsoft Press)
3007 Programming the Mobile Web (O'Reilly)
3008 Practical HDRI, 2nd Ed (Rocky Nook)
3009 Teach Yourself Visual Basic 2010 in 24 Hours (Sams)
3010 Practical Guide to Ubuntu Linux, 3rd Ed (Prentice Hall)
3011 Service-Oriented Design with Ruby and Rails (Addison-Wesley)
3012 The Developer's Guide to Social Programming (Addison Wesley)
3013 Casual Game Design (Morgan Kaufmann)
3014 Interact with Web Standards (New Riders)
3015 Easy Microsoft Excel 2010 (Que)
3016 Map Scripting 101 (No Starch Press)
3017 Visual Basic 2010 Unleashed (Sams)
3018 Designing with Progressive Enhancement (New Riders)
3019 Introducing Silverlight 4 (Apress)
3020 Test-Drive ASP.NET MVC (Pragmatic Programmers)
3021 Introducing HTML 5 (New Riders)
3022 A Practical Guide to Distributed Scrum (IBM Press)
3023 Excel 2010 In Depth (Que)
3024 Brilliant Excel 2010 (Prentice Hall)
3025 Beginning Silverlight 4 in C# (Apress)
3026 Linux Kernel Development (Addison Wesley)
3027 Microsoft PowerPoint 2010 Plain and Simple (Microsoft Press)
3028 The Official Ubuntu Book (Prentice Hall)
3029 Being Geek: The Software Developer's Career Handbook (O'Reilly)
3030 Mathematica Cookbook (O'Reilly)
3031 Beginning Digital Image Processing (Apress)
3032 Ubuntu for Non-Geeks 4th Ed (No Starch Press)
3033 Excel 2010 Step by Step (Microsoft Press)
3034 Hello, Android 3rd Ed (Pragmatic Bookshelf)
3035 Beginning WordPress 3 (Apress)
3036 Image Processing: The Fundamentals (Wiley-Blackwell)
3037 Sharepoint 2010 Administrator's Pocket Consultant (Microsoft Press)
3038 CUDA by Example (Addison Wesley)
3039 Beginning SharePoint 2010 Development (Wrox)
3040 Advanced Qt Programming (Prentice Hall)
3041 Office 2010: The Missing Manual (Pogue Press)
3042 Using Google AdWords and AdSense (Que)
3043 The D Programming Language (Addison-Wesley)
3044 The Essential Guide to Flash Games (Friends of Ed)
3045 Microsoft Access 2010 Plain and Simple (Microsoft Press)
3046 Beginning Microsoft Excel 2010 (Apress)
3047 Building the Realtime User Experience (O'Reilly)
3048 Formulas and Functions: Microsoft Excel 2010 (Que)
3049 Write Your Way into Animation and Games (Focal Press)
3050 iPad Application Sketch Book (Apress)
3051 Best Android Apps (O'Reilly)
3052 Web Operations: Keeping the Data On Time (O'Reilly)
3053 Python Essential Reference (Addison Wesley)
3054 The JavaScript Pocket Guide (Peachpit Press)
3055 Hybrid Animation: Integrating 2D and 3D Assets (Focal Press)
3056 Beautiful Visualization (O'Reilly)
3057 iPhone Programming (Big Nerd Ranch Guides)
3058 Pro PHP and jQuery (Apress)
3059 Teach Yourself Android Application Development in 24 Hours (Sams)
3060 Network Flow Analysis (No Starch Press)
3061 Silverlight 4 Step by Step (Microsoft Press)
3062 Computer Vision (Springer)
3063 Tapworthy: Designing Great iPhone Apps (O'Reilly)
3064 SQL Antipatterns (Pragmatic Bookshelf)
3065 Agile Game Development with SCRUM (Addison-Wesley)
3066 Brilliant Flash Professional CS5 (Prentice Hall)
3067 Distributed Game Development (Focal Press)
3068 Creating a Web Site 2nd Ed (Pogue Press)
3069 Network and System Security (Syngress)
3070 My New iPad (No Starch Press)
3071 High Performance JavaScript (Yahoo Press)
3072 Agile Product Management with Scrum (Addison-Wesley)
3073 The CSS Detective Guide (New Riders)
3074 Cocoa Recipes for Mac OS X, 2nd Ed (Peachpit Press)
3075 Windows Mobile Game Development (Apress)
3076 Facebook Marketing, 2nd Ed (Que)
3077 The Design of Design (Addison Wesley)
3078 Head First C# 2nd Edition (O'Reilly)
3079 White Space is Not Your Enemy (Focal Press)
3080 Language Implementation Patterns (Pragmatic Bookshelf)
3081 Geometric Algebra Computing (Springer)
3082 Core JavaServer Faces (Prentice Hall)
3083 Programming Windows Azure (O'Reilly)
3084 Patterns of Data Modeling (CRC Press)
3085 Visual Basic 2010 Step by Step (Microsoft Press)
3086 Professional Application Lifecycle Management with Visual Studio 2010 (Wrox)
3087 iPhone 3D Programming (O'Reilly)
3088 Physics for Game Programmers (Apress)
3089 Flexible, Reliable Software (Chapman & Hall)
3090 Professional Visual Studio 2010 (Wrox)
3091 Microsoft ASP.NET 4.0 Step By Step (Microsoft Press)
3092 iPhone App Development (Pogue Press)
3093 Enabling Context-Aware Web Services (CRC Press)
3094 Beginning Drupal (Wrox)
3095 Brownfield Application Development in .NET (Manning)
3096 Java: The Good Parts (O'Reilly)
3097 The Essential Guide to Flash Games (Friends of ED)
3098 The LEGO Mindstorms NXT 2.0 Discovery Book (No Starch Press)
3099 Beginning Perl 3rd Ed (Apress)
3100 Cocoa and Objective-C: Up and Running (O'Reilly)
 
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