Book Watch Archive
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3001 Beginning SharePoint 2010 Development (Wrox)
3002 Advanced Qt Programming (Prentice Hall)
3003 Office 2010: The Missing Manual (Pogue Press)
3004 Using Google AdWords and AdSense (Que)
3005 The D Programming Language (Addison-Wesley)
3006 The Essential Guide to Flash Games (Friends of Ed)
3007 Microsoft Access 2010 Plain and Simple (Microsoft Press)
3008 Beginning Microsoft Excel 2010 (Apress)
3009 Building the Realtime User Experience (O'Reilly)
3010 Formulas and Functions: Microsoft Excel 2010 (Que)
3011 Write Your Way into Animation and Games (Focal Press)
3012 iPad Application Sketch Book (Apress)
3013 Best Android Apps (O'Reilly)
3014 Web Operations: Keeping the Data On Time (O'Reilly)
3015 Python Essential Reference (Addison Wesley)
3016 The JavaScript Pocket Guide (Peachpit Press)
3017 Hybrid Animation: Integrating 2D and 3D Assets (Focal Press)
3018 Beautiful Visualization (O'Reilly)
3019 iPhone Programming (Big Nerd Ranch Guides)
3020 Pro PHP and jQuery (Apress)
3021 Teach Yourself Android Application Development in 24 Hours (Sams)
3022 Network Flow Analysis (No Starch Press)
3023 Silverlight 4 Step by Step (Microsoft Press)
3024 Computer Vision (Springer)
3025 Tapworthy: Designing Great iPhone Apps (O'Reilly)
3026 SQL Antipatterns (Pragmatic Bookshelf)
3027 Agile Game Development with SCRUM (Addison-Wesley)
3028 Brilliant Flash Professional CS5 (Prentice Hall)
3029 Distributed Game Development (Focal Press)
3030 Creating a Web Site 2nd Ed (Pogue Press)
3031 Network and System Security (Syngress)
3032 My New iPad (No Starch Press)
3033 High Performance JavaScript (Yahoo Press)
3034 Agile Product Management with Scrum (Addison-Wesley)
3035 The CSS Detective Guide (New Riders)
3036 Cocoa Recipes for Mac OS X, 2nd Ed (Peachpit Press)
3037 Windows Mobile Game Development (Apress)
3038 Facebook Marketing, 2nd Ed (Que)
3039 The Design of Design (Addison Wesley)
3040 Head First C# 2nd Edition (O'Reilly)
3041 White Space is Not Your Enemy (Focal Press)
3042 Language Implementation Patterns (Pragmatic Bookshelf)
3043 Geometric Algebra Computing (Springer)
3044 Core JavaServer Faces (Prentice Hall)
3045 Programming Windows Azure (O'Reilly)
3046 Patterns of Data Modeling (CRC Press)
3047 Visual Basic 2010 Step by Step (Microsoft Press)
3048 Professional Application Lifecycle Management with Visual Studio 2010 (Wrox)
3049 iPhone 3D Programming (O'Reilly)
3050 Physics for Game Programmers (Apress)
3051 Flexible, Reliable Software (Chapman & Hall)
3052 Professional Visual Studio 2010 (Wrox)
3053 Microsoft ASP.NET 4.0 Step By Step (Microsoft Press)
3054 iPhone App Development (Pogue Press)
3055 Enabling Context-Aware Web Services (CRC Press)
3056 Beginning Drupal (Wrox)
3057 Brownfield Application Development in .NET (Manning)
3058 Java: The Good Parts (O'Reilly)
3059 The Essential Guide to Flash Games (Friends of ED)
3060 The LEGO Mindstorms NXT 2.0 Discovery Book (No Starch Press)
3061 Beginning Perl 3rd Ed (Apress)
3062 Cocoa and Objective-C: Up and Running (O'Reilly)
3063 Silverlight 4 Problem - Design - Solution (Wrox)
3064 Facebook: The Missing Manual, 2nd Ed (O'Reilly)
3065 Information Foraging Theory (OUP)
3066 Cocoa Programming (Pragmatic Bookshelf)
3067 Social Networking Spaces (Apress)
3068 Fancy Form Design (Sitepoint)
3069 Practical Code Generation in .NET (Addison-Wesley)
3070 Ivor Horton's Beginning Visual C++ 2010 (Wrox)
3071 Not Exactly: In Praise of Vagueness (OUP Press)
3072 PHP: The Good Parts (O'Reilly)
3073 The Art of Enterprise Information Architecture (IBM Press)
3074 ExpressionEngine 2 (Pragmatic Bookshelf)
3075 Windows Azure Platform (Apress)
3076 Adobe Flex Bible (Wiley)
3077 Beginning Visual C# 2010 (Wrox)
3078 Teach Yourself WordPress in 10 Minutes (Sams)
3079 Imagine! Java (Prentice Hall)
3080 Enterprise Development with Flex (O'Reilly)
3081 Pro WPF in C# 2010 (Apress)
3082 Professional Flash Lite Mobile Development (Wrox)
3083 Multi-core Embedded Systems (CRC Press)
3084 Essential C# 4.0 (Addison Wesley)
3085 Microsoft Visual C# 2010 Step by Step (Microsoft Press)
3086 Visual Basic 2010 Programmer's Reference (Wrox)
3087 The Art of Assembly Language (No Starch Press)
3088 Making it Big in Software (Prentice Hall)
3089 Learning iPhone Programming (O'Reilly)
3090 Beginning WF: Windows Workflow in .NET 4.0 (Apress)
3091 Beginning Visual Basic 2010 (Wrox)
3092 Developing Large Web Applications (Yahoo Press)
3093 Adaptive Project Framework (Addison-Wesley)
3094 Writing for Video Game Genres: From FPS to RPG (A K Peters)
3095 HTML & CSS: The Good Parts (O'Reilly)
3096 Beginning Mac Programming (Pragamatic Bookshelf)
3097 Beginning WF: Windows Workflow in .NET 4.0 (Apress)
3098 jQuery: Novice to Ninja (Sitepoint)
3099 RESTful Web Services Cookbook (O'Reilly)
3100 Social Networking for Business (Wharton School Publishing)
 
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