Author: Phil Ballard
Part III is on object-oriented programming, which is a step up in terms of concepts. However, the presentation isn't deep enough - it just presents the very basic ideas and does so quite quickly. It covers the way prototype inheritance works and it goes on to explain the relatively new Class-based syntactic sugar. It is all a bit advanced and yet there is nothing about functions being objects or about binding and this. The remainder moves on to consider practical things - JSON, DOM elements and the idea of feature detection.
The final part of the book, Part VI: Learning the Trade, consists of three hours spent on very general approaches to code. How to write good code, debugging and frameworks/libraries.
|Last Updated ( Saturday, 27 July 2019 )|