Book Watch Archive
Book Watch Archive
Make: Getting Started with with Drones (Maker Media)
Saturday, 20 February 2016

Subtitled Build and Customize Your Own Quadcopter in the series of full color books for makers Want to make something that can fly? How about a flying robot? In this book subtitled "Build and Customize Your Own Quadcopter" in the series of books for makers, Terry and Brenda Kilby show you how drones work; how to solve some of the engineering challenges a drone presents, and how to build your own. Your drone will be your eyes in the sky and in places where a human could never get to-much less fit!  


iOS Application Security (No Starch Press)
Thursday, 18 February 2016

Every day, over half a billion iOS entrust mobile devices with their personal information. If you write an application that mishandles that information, you'll create a goldmine for attackers and a catastrophe for you and your customers. Whether you develop iOS apps or test their defenses, it's critical that you know how to track down and eliminate security threats before they become real issues, David Thiel shows you how to write apps that actually protect users from the bad guys. He covers everything you need to know to design secure iOS apps from the ground up. 


Docker Cookbook (O'Reilly)
Wednesday, 17 February 2016

Whether you’re deploying applications on premise or in the cloud, this cookbook provides developers, operators, and IT professionals with more than 130 proven recipes for working with Docker. With these practical solutions, experienced developers with no previous knowledge of Docker will be able to package and deploy distributed applications within a couple of chapters. IT professionals will be able to solve everyday problems, as well as create, run, share, and deploy Docker images. Operators will quickly be able to adopt the tools that will change the way they work. 


Learn to Code with Games (CRC Press)
Monday, 15 February 2016

Using a novel approach for the classroom or self-study,John M. Quick makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge. 


Using WebPageTest (O'Reilly)
Thursday, 11 February 2016

Learn basic and advanced uses of WebPagetest, the performance measurement tool for optimizing websites. This practical guide shows users new to this tool how run tests and interpret results, and helps experienced users gain a better and more thorough understanding of hidden features in WebPagetest that make testing easier. Written by WebPagetest power users and performance experts, this book will help web developers and frontend engineers solve the problem of slow sites.  


Learn to Program with Minecraft (No Starch Press)
Wednesday, 10 February 2016

You've bested creepers, traveled deep into caves, and maybe even gone to The End and back-but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? With the subtitle "Transform Your World with the Power of Python" Craig Richardson introduces Python 3. After some short, simple lessons you can use your new skills to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold.


Coding for Beginners: Using Scratch
Monday, 08 February 2016

This friendly book hardcover covers the basics of Scratch coding for complete beginners, with step-by-step instructions showing children how to use code to create games and animations, from racing cars to virtual pets. Scratch is one of the most popular programmes used in primary schools and this book covers sprites, binary, debugging and more. 


iOS 9 Programming Fundamentals with Swift (O'Reilly)
Thursday, 04 February 2016

Move into iOS 9 development by getting a firm grasp of its fundamentals, including Xcode 7, the Cocoa Touch framework, and Apple’s Swift programming language. With this thoroughly updated guide from Matt Neuberg, author of the Programming iOS tome, you’ll learn Swift’s object-oriented concepts, understand how to use Apple’s development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have.


The Official ScratchJr Book (No Starch Press)
Wednesday, 03 February 2016

 ScratchJr is a free, introductory computer programming language that runs on iPads and Android tablets. Inspired by Scratch, it helps even younger kids create their own playful animations, interactive stories, and dynamic games. Intended for children aged 5 and over, it is co-authored by Mitch Resnick, creator of Scratch, and has the subtitle "Help Your Kids Learn to Code". Each of the book's chapters includes activities that build on one another, culminating in a fun final project. 


Introduction to Computational Models with Python (CRC Press)
Monday, 01 February 2016

Jose M. Garrido explains how to implement computational models using the flexible and easy-to-use Python programming language. The book introduces the principles of computational modeling as well as the approaches of multi- and interdisciplinary computing to beginners in the field. It provides the foundation for more advanced studies in scientific computing, including parallel computing using MPI, grid computing, and other methods and techniques used in high-performance computing.



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