Book Watch Archive
AOP in .NET: Practical Aspect-Oriented Programming (Manning)
Thursday, 24 October 2013

Introduces aspect-oriented programming to .NET developers and provides practical guidance on how to get the most benefit from this technique in your everyday coding. The book's many examples concentrate on modularizing non-functional requirements that often sprawl throughout object-oriented projects.

<ASIN:1617291145>

 
Bootstrap (O'Reilly)
Wednesday, 23 October 2013

Gets you started building pages with Bootstrap’s HTML/CSS-based tools and design templates right away. You’ll also learn how to extend your app with interactive features, using its suite of jQuery plugins, often without writing a single line of code. Developed by Twitter and available free from GitHub, Bootstrap supports responsive design by dynamically adjusting your web page layout.

<ASIN:1449343910>

 
Understanding Augmented Reality: Concepts and Applications (Morgan Kaufmann)
Tuesday, 22 October 2013

A technical overview provides the necessary background of what Augmented Reality (AR) really is, the lay of the land in terms of hardware, software, interaction techniques, content development, and usability concerns to prepare you to create compelling and appropriate AR applications.

<ASIN:0240824083>

 
The Definitive Guide to HTML5 WebSocket (Apress)
Monday, 21 October 2013

Discusses how WebSocket-based architectures provide a dramatic reduction in unnecessary network overhead and latency compared to older HTTP (Ajax) architectures, how to layer widely used protocols such as XMPP and STOMP on top of WebSocket, and how to secure WebSocket connections and deploy WebSocket-based applications to the enterprise.

<ASIN:1430247401>

 
Good Math (Pragmatic Bookshelf)
Saturday, 19 October 2013

Subtitled, A Geek's Guide to the Beauty of Numbers, Logic, and Computation, explores some of the most intriguing topics from two thousand years of mathematics: from Egyptian fractions to Turing machines; from the real meaning of numbers to proof trees, group symmetry, and mechanical computation. 

<ASIN:1937785335>

 
CMIS and Apache Chemistry in Action (Manning)
Friday, 18 October 2013

Comprehensive guide to the CMIS standard and related ECM concepts, written by the authors of the standard.Tackle hands-on examples for building applications on CMIS repositories from both the client and the server sides and learn how to create new content-centric applications that install and run in any CMIS-compliant repository.

<ASIN:1617291153>

 
HTML and CSS: Visual QuickStart Guide, (Peachpit Press, 8th Ed)
Thursday, 17 October 2013

This updated edition uses crystal-clear instructions and friendly prose to introduce you to all of today's HTML and CSS essentials and has been refreshed to feature current web design best practices. Learn how to design, structure, and format your website and about the new elements and form input types in HTML5.

<ASIN:0321928830>

 
Exam Ref 70-331: Core Solutions of Microsoft SharePoint Server 2013 (Microsoft Press)
Wednesday, 16 October 2013

Prepare for Exam 70-331-and help demonstrate your real-world mastery of Microsoft SharePoint Server 2013 core solutions. Designed for experienced IT professionals ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the MCSE level.

<ASIN:0735678081>

 
Learn Corona SDK Game Development (Apress)
Tuesday, 15 October 2013

Walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D and how to add sound effects and music.

<ASIN:1430250682>

 
Scratch Programming (In Easy Steps)
Monday, 14 October 2013

Introduces readers to Scratch, the programming language used on the Raspberry Pi and in schools. Using Scratch’s highly visual interface, you'll learn how to make games and animations. Along the way, learn about some important ideas that underpin most programming languages. Includes examples of games and techniques that readers  can customise and build on to make their own programs. Covers Scratch 1.4 and 2.0.

<ASIN:1840786124>

 
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