OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Database Design for Mere Mortals: 25th Anniversary Edition

Author: Michael J Hernandez
Publisher: Addison-Wesley
Pages: 680
ISBN: 978-0136788041
Print: 0136788041
Kindle: B08JLXKJ6S
Audience: Database developers
Rating: 5
Reviewer: Kay Ewbank

As the title of this book suggests, this is a title that has stood the test of time, and this updated 4th Edition has bee [ ... ]



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Author:  Tristan Needham
Publisher: Clarendon Press
Pages: 616
ISBN: 978-0198534464
Print: 0198534469
Kindle: B0BNKJTJK1
Audience: The mathematically able and enthusiastic
Rating: 5
Reviewer: Mike James
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