OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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Coding All-In-One For Dummies

Author: Chris Minnick
Publisher: For Dummies
Pages: 912
ISBN: 978-1119889564
Print: 1119889561
Kindle: B0B5BBNW9L
Audience: People wanting to learn to code in JavaScript, Flutter and Python
Rating: 3.5
Reviewer: Kay Ewbank

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Author: Bob Ward
Publisher: Apress
Pages: 506
ISBN: 978-1484288931
Print:1484288939
Kindle: B0BLB4VJL9
Audience: DBAs & SQL devs
Rating: 5
Reviewer: Ian Stirk

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