OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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JavaScript with Promises

Author:  Daniel Parker
Publisher: O'Reilly
Pages: 94
ISBN: 978-1449373214
Print: 1449373216
Kindle: B00YNY0BF8
Audience: Experienced JavaScript programmers
Rating: 4
Reviewer: Ian Elliot

Are you confused by promises? Perhaps 94 pages is all it takes to be unconfused.



Scratch Programming In Easy Steps

Author: Sean McManus
Publisher: In Easy Steps (2013)
Pages: 216
ISBN: 978-1840786125
Print: 1840786124
Kindle: B00IDDZL78
Audience: Kids, their parents and teachers
Rating: 5
Reviewer: Lucy Black

Next week is Computer Science Education Week and the Hour of Code will introduce Scratch to many ne [ ... ]


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