Learn Unity for 2D Game Development (Apress)
Sunday, 23 March 2014

Experienced game developer Alan Thorn shows both newcomers and established developers, experienced game developer how to use the Unity engine to create fun and imaginative 2D games. Covers how to set up a step-by-step 2D workflow, how to build and import textures, how to configure and work with cameras and put that infrastructure to work in a real, playable game.

Author: Alan Thorn
Publisher: Apress
Date: October 08, 2013
Pages: 316
ISBN: 978-1430262290

 

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Discovering Modern C++, 2nd Ed

Author: Peter Gottschling
Publisher: Addison-Wesley
Pages: 576
ISBN: 978-0136677642
Print: 0136677649
Kindle: ‎ B09HTJRJ3V
Audience: C++ developers
Rating: 5
Reviewer: Mike James

Modern C++ who would want to write anything else? Is this a suitable introduction for the rest of us?



Microsoft Azure For Dummies, 2nd Edition

Author: Jack A. Hyman
Publisher: For Dummies
Pages: 416
ISBN: 978-1119898061
Print:1119898064
Kindle: B0BNWG1HYK
Audience: Azure novices?!
Rating: 1 or 4.5 (see review)
Reviewer: Ian Stirk

This book aims to provide a gentle yet thorough introduction to Microsoft Azure, how does it fare? 


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