Learn Unity for 2D Game Development (Apress)
Sunday, 23 March 2014

Experienced game developer Alan Thorn shows both newcomers and established developers, experienced game developer how to use the Unity engine to create fun and imaginative 2D games. Covers how to set up a step-by-step 2D workflow, how to build and import textures, how to configure and work with cameras and put that infrastructure to work in a real, playable game.

<ASIN:143026229X>

Author: Alan Thorn
Publisher: Apress
Date: October 08, 2013
Pages: 316
ISBN: 978-1430262290

 

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Machine Learning Q and AI (No Starch Press)

Author: Sebastian Raschka
Publisher: No Starch Press
Date: April 2024
Pages: 264
ISBN: 978-1718503762
Print: 1718503768
Kindle: B0CKKXCK3T
Audience: Developers interested in AI
Rating: 4
Reviewer: Mike James
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Pearls of Algorithm Engineering

Author: Paolo Ferragina
Publisher: ‎Cambridge University Press
Pages: 326
ISBN: ‎978-1009123280
Print:1009123289
Kindle: B0BZJBGTLN
Audience: Admirers of Knuth
Rating: 5
Reviewer: Mike James

Algorithm engineering - sounds interesting.


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