Core HTML5 2D Game Programming (Prentice Hall)
Wednesday, 24 September 2014

David Geary shows you how to use freely available browser tools and open source resources to create video games that run in desktop browsers and on mobile devices. He walks you step by step through every aspect of implementing a sophisticated arcade-style game entirely from scratch, without using proprietary game frameworks. Packed with code, this full-color tutorial gives you the in-depth understanding you need to design and build any kind of HTML5 2D game on your own.

<ASIN:013356424X>

Author: David Geary
Publisher: Prentice Hall
Date: July 11, 2014
Pages: 640
ISBN: 978-00133564242

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SQL Query Design Patterns and Best Practices

Author: Steve Hughes et al
Publisher: Packt Publishing
Pages: 270
ISBN: 978-1837633289
Print: 1837633282
Kindle: B0BWRD7HQ7
Audience: Query writers
Rating: 2.5
Reviewer: Ian Stirk

This book aims to improve your SQL queries using design patterns, how does it fare? 



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Author: Steve Oualline
Publisher: No Starch Press
Date: August 2022
Pages: 304
ISBN: 978-1718501621
Print: 1718501625
Kindle: B08YJB9BCF
Audience: C programmers
Rating: 3
Reviewer: Harry Fairhead
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