Core HTML5 2D Game Programming (Prentice Hall)
Wednesday, 24 September 2014

David Geary shows you how to use freely available browser tools and open source resources to create video games that run in desktop browsers and on mobile devices. He walks you step by step through every aspect of implementing a sophisticated arcade-style game entirely from scratch, without using proprietary game frameworks. Packed with code, this full-color tutorial gives you the in-depth understanding you need to design and build any kind of HTML5 2D game on your own.

<ASIN:013356424X>

Author: David Geary
Publisher: Prentice Hall
Date: July 11, 2014
Pages: 640
ISBN: 978-00133564242

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Wild West To Agile (Addison-Wesley)

Author: Jim Highsmith
Publisher: Addison-Wesley
Pages: 304
ISBN: 978-0137961009
Print: 0137961006
Kindle: B0BXWP88KP
Audience: Adherents of Agile methodology
Rating: 4.5
Reviewer: Alex Denham

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Author: Ian McEwan
Publisher: Vintage, 2019
Pages: 304
ISBN: 978-1529111255
Print: 1529111250
Kindle: B07HR6SGQ9
Audience: General
Rating: 4.5
Reviewer: Mike James
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