Unity in Action (Manning)
Wednesday, 08 July 2015

Subtitled "Multiplatform Game Development in C#" this book by Joe Hocking teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications. Based on Unity version 5.

<ASIN:161729232X>

Author:  Joe Hocking
Publisher: Manning 

Date: June 29, 2015
Pages: 352
ISBN: 978-1617292323
Print: 161729232X
Category: Graphics & GamesC#  

Level: You'll need to know how to program, in C# or a similar OO language, but no previous Unity experience or game development knowledge is assumed.

 

Visit Book Watch Archive for hundreds more titles.

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

To have new titles included in Book Watch contact  BookWatch@i-programmer.info

 

Banner
 


Clean Craftsmanship

Author: Robert C. Martin
Publisher: Addison-Wesley
Date: November 2021
Pages: 416
ISBN: 978-0136915713
Print: 013691571X
Kindle:B095C16LSW
Audience: General
Rating: 4
Reviewer: Mike James
Well, I'm a clean craftsman - are you?



Expert Performance Indexing in Azure SQL and SQL Server 2022

Author: Edward Pollack & Jason Strate
Publisher: Apress
Pages: 659
ISBN: 9781484292143
Print: 1484292146
Kindle: B0BSWH65ST
Audience: DBAs & SQL devs
Rating: 4 or 1 (see review)
Reviewer: Ian Stirk 

This book discusses indexes, a primary means of improving performance in SQL Server, how does  [ ... ]


More Reviews