Methodology
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1 A Practical Approach to Large-Scale Agile Development
2 Accelerating Software Quality
3 Advanced .NET Debugging
4 Advanced Windows Debugging
5 Agile Analytics
6 Agile Product Management with Scrum
7 Agile Project Management with Kanban
8 Balancing Coupling in Software Design
9 Beautiful Testing
10 Being Agile
11 Being Agile
12 Beyond Legacy Code
13 Beyond Requirements, Analysis With An Agile Mindset
14 Building Software Teams
15 Clean Craftsmanship
16 Codermetrics: Analytics for Improving Software Teams
17 Domain-Driven Design Using Naked Objects
18 Driving Value With Sprint Goals
19 Effective Debugging
20 Effective Unit Testing
21 Essential Scrum
22 Essential Skills for the Agile Developer
23 Exploratory Software Testing
24 Facilitating Professional Scrum Teams (Pearson)
25 Find the Bug
26 Functional Design (Addison-Wesley)
27 Head First Design Patterns
28 How Google Tests Software
29 How to Use Objects
30 How We Test Software at Microsoft
31 I.M. Wright’s “Hard Code”
32 I.M. Wright’s “Hard Code” 2nd Ed
33 Improving Agile Retrospectives
34 Interface Oriented Design
35 Leadership, Teamwork, and Trust
36 Leading Lean Software Development
37 Lean Analytics, Use Data to Build a Better Startup Faster
38 Lean from the Trenches
39 Lean-Agile Software Development
40 Managing Software Debt
41 Modern Software Engineering (Addison-Wesley)
42 More Joel on Software
43 Murach's C++ Programming
44 Object-oriented Analysis and Design with Applications, 3rd Edition
45 Practical DevOps
46 Pragmatic Guide to Subversion
47 Principled Programming
48 Professional Scrum Development with Azure DevOps
49 Programming Beyond Practices
50 Programming Microsoft Composite UI Application Block and Smart Client Software Factory
51 Read Me First!
52 Risk-First Software Development: The Menagerie
53 Scrum For The Rest Of Us!
54 Seriously Good Software
55 Shipping Greatness
56 SOA Design Patterns
57 Software Development Metrics
58 Software Mistakes and Tradeoffs (Manning)
59 Software Project Secrets
60 Software Requirements Essentials
61 Street Coder (Manning)
62 Test-Driven Development
63 The Art of Agent-Oriented Modeling
64 The Art of Application Performance Testing
65 The Art of Lean Software Development
66 The Art of Readable Code
67 The Art of Unit Testing
68 The Async-First Playbook
69 The Design of Design: Essays from a Computer Scientist
70 The Dream Team Nightmare
71 The Object-Oriented Thought Process
72 The Object-Oriented Thought Process (5e)
73 The Pragmatic Programmer (2e)
74 The Programmer's Brain (Manning)
75 The Scrum Field Guide
76 The Scrumban (R)Evolution
77 Understanding Software Dynamics (Addison-Wesley)
78 User Story Mapping
79 Wild West To Agile (Addison-Wesley)
80 Write Great Code: Understanding the Machine: 1
81 Zero Bugs and Program Faster