|Written by Sue Gee|
|Thursday, 05 February 2015|
Page 3 of 3
More for beginners
Author: Jeremy McPeak
The lessons are all quite short, which is an advantage but it can mean that a lot of ground is covered and you need to keep up. The videos help in that they walk you through the examples and provide comments which aren't in the book.
Author: Jon Duckett
This is a very well-designed book. It doesn't do anything radical and it certainly doesn't attempt to make the reader into a computer scientist. This is about learning programming to get a very particular job done. Having said this, if the reader has any aptitude for programming this book might help them discover it and then graduate to something more. If you find the clear "big typeface" colorful presentation helpful, then this might be the book that gets you started with programming. I have a feeling that it is also going to create quite a few readers who sort of manage to master bits of it, forget others and then end up being very vague about why things work. Even so it still comes highly recommended to the right reader.
3D Game Programming for Kids
While you can set abstract exercises in a language for students who have made the decision that learning a language is worthwhile - this is not something you can do with kids. You have to demonstrate fairly quickly that this stuff can do things - real things.
Recommended as long as you are not looking for an academically correct introduction to a programming language.
Oh and did I mention it's a lot of fun.
On the topic of having fun here's something a bit different.
Author: Angus Croll
Reviewer: Lucy Black
Prior to writing the book trying this formula with Ernest Hemingway led to a well received blog post.
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|Last Updated ( Thursday, 18 June 2015 )|