Book Watch Archive
Book Watch Archive

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.


Pearson Education (InformIT)

Building Windows 8 Apps with C# and XAML (Addison Wesley)
Wednesday, 20 March 2013

Practical guide to building breakthrough applications for Windows 8 from project templates through publication to the new Windows Store. Illuminates the entire apps lifecycle, from planning and Model-View-View Model (MVVM) based design through coding, testing, packaging, and deployment.



Visual Basic 2012 Unleashed (Sams)
Tuesday, 19 March 2013

Fully updated for Windows 8 support, .NET 4.5, and Windows Phone development, this is 1300-page book is a comprehensive, practical reference to modern programming with Visual Basic 2012. See our review of the VB 2010 edition by the same author.


Pro HTML5 Performance (Apress)
Monday, 18 March 2013

A practical guide to building fast, light-weight and scalable websites using fully standards compliant techniques and best practices. Best-practice information for when you’re building ground up plus instantly applicable techniques to help you solve issues with your existing projects.


Microsoft SQL Server 2012 Step by Step (Microsoft Press)
Friday, 15 March 2013

The programming fundamentals of SQL Server 2012-one step at a time. Ideal for beginning SQL Server database administrators and developers, this tutorial provides clear guidance and practical, learn-by-doing exercises for building database solutions that solve real-world business problems.


Restlet in Action: Developing RESTful web APIs in Java (Manning)
Thursday, 14 March 2013

Gets you started with the Restlet Framework and the REST architecture style. You'll create and deploy applications while learning to use RESTful Web APIs effectively. Llooks at the many aspects of web development, on both the server and client side, along with cloud computing, mobile Android devices, and Semantic Web applications.


Learning PHP Design Patterns (O'Reilly)
Wednesday, 13 March 2013

Build server-side applications more efficiently—and improve your PHP programming skills in the process—by learning how to use design patterns in your code. This book shows you how to apply several object-oriented patterns through simple examples, and demonstrates many of them in full-fledged working applications.


Pro Application Lifecycle Management With Visual Studio 2012, 2nd Ed (Apress)
Tuesday, 12 March 2013

Focusing on Visual Studio Team Foundation Server, demonstrates the key concepts and techniques of ALM starting with a guide to the overall methodology.Then delves into architecture and testing illustrating concepts, tips and tricks using the tools TFS provides with code samples and examples.


Professional Android Sensor Programming (Wrox)
Monday, 11 March 2013

Learn to build interactive Android apps, starting with device sensors. Shows Android devs how to exploit the rich set of device sensors—locational, physical (temperature, pressure, light, acceleration, etc.), cameras, microphones, and speech recognition to build fully human–interactive Android applications.


The Photoshop Elements 10 Book for Digital Photographers (New Riders)
Friday, 08 March 2013

Breaks new ground by doing something for digital photographers that’s never been done before—it shows you exactly “how to do it.” It’s not a bunch of theory; it doesn’t challenge you to come up with your own settings or figure things out on your own. Instead, it tells you which settings to use, when to use them, and why.


Designing Games: A Guide to Engineering Experiences (O'Reilly)
Thursday, 07 March 2013

Helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. Also looks at how to keep your project on track and avoid creative dead ends.


The Basics of Cyber Warfare (Syngess)
Tuesday, 05 March 2013

Eexplores the battlefields, participants and the tools and techniques used during today's digital conflicts. Teaches  the principles of cyber warfare, including military doctrine, cyber doctrine, and both offensive and defensive tactics and procedures to defend against: Espionage; Hactivism; Insider threats; State-sponsored attacks; and Non-state actors such as organized criminals and terrorists.


100 Principles of Game Design (New Riders)
Monday, 04 March 2013

Game designers find themselves facing an abyss of problems, pressure, and possibilities, armed only with their brains and an assortment of design principles they picked up over years of experience. This book gathers some of the best of these big ideas into one toolkit.



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