3D Character Development Workshop (Mercury Learning)
Wednesday, 16 May 2018

Subtitled 'Rigging Fundamentals for Artists and Animators', this book is designed explain the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. Author Erik Van Horn has written the guide to be simple enough for non-technical artists to follow. The book takes a best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters

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Author: Erik Van Horn
Publisher: Mercury Learning
Date: April 2018
Pages: 234
ISBN: 978-1683921707
Print: 1683921704
Kindle: B07BQD5XQV
Audience: Would-be animators
Level: Introductory
Category: Graphics & Games

 

  • Uses a holistic, end-to-end process that empowers the reader with an understanding of the entirety of the character development pipeline--from concept to completion
  • Includes a fast-tracked learning by example method. Short, iterative lessons create familiarity of best practices through rote exercise
  • Contains full color photos (throughout) and downloadable examples/starter files that allow out-of-sequence or selective learning

 

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C++ Programming, 7th Ed (In Easy Steps)

Author: Mike McGrath
Publisher: In Easy Steps
Date: April 2022
Pages: 192
ISBN: 9781787910379
Print: 1787910377
Kindle: B0F9LDHDBG
Audience: Developers wanting to learn C++
Rating: 4
Reviewer: Mike James

This is the 7th edition of a slim book on C++. Can you really learn C++ in easy steps?



SQL Server 2022 Query Performance Tuning (Apress)

Author: Grant Fritchey
Publisher: Apress
Pages: 745
ISBN:978-1484288900
Print:1484288904
Kindle:B0BLYD98SQ
Audience: DBAs & SQL Devs
Rating: 4.7
Reviewer: Ian Stirk 

A popular performance tuning book gets updated for SQL Server 2022, how does it fare?


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