This book teaches how to use the Unity 2018 game engine, which is used for popular games including Ori and the Blind Forest, Firewatch, and Monument Valley. Author Mike Geig's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques.
Author: Mike Geig
Date: June 2018
Audience: Games developers
Category: Graphics & Games
Unity 2018 Game Development in 24 Hours, Sams Teach Yourself
Get up and running fast with the Unity 2018 game engine and editor
Work efficiently with Unity’s graphical asset pipeline
Make the most of lights and cameras
Sculpt stunning worlds with Unity’s terrain and environmental tools
Script tasks ranging from capturing input to building complex behaviors
Quickly create repeatable, reusable game objects with prefabs
Implement easy, intuitive game user interfaces
Control players through built-in and custom character controllers
Build realistic physical and trigger collisions
Use the full power of Unity’s Animation and new Timeline systems
Integrate complex audio into your games
Use mobile device accelerometers and multi-touch displays
Build engaging 2D games with Unity’s 2D tools and Tilemap
Apply the “finishing touches” and deploy your games
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