Unity 2018 Game Development in 24 Hours 3rd Ed (Sams)
Thursday, 13 September 2018

This book teaches how to use the Unity 2018 game engine, which is used for popular games including Ori and the Blind ForestFirewatch, and Monument Valley.  Author  Mike Geig's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques.

<ASIN:0134998138>

 

Author: Mike Geig
Publisher: Sams
Date: June 2018
Pages: 464
ISBN: 978-0134998138
Print: 0134998138
Kindle: B07CR3J9FT
Audience: Games developers
Level: Intermediate
Category: Graphics & Games

 

Unity 2018 Game Development in 24 Hours, Sams Teach Yourself 

  • Get up and running fast with the Unity 2018 game engine and editor
  • Work efficiently with Unity’s graphical asset pipeline
  • Make the most of lights and cameras
  • Sculpt stunning worlds with Unity’s terrain and environmental tools
  • Script tasks ranging from capturing input to building complex behaviors
  • Quickly create repeatable, reusable game objects with prefabs
  • Implement easy, intuitive game user interfaces
  • Control players through built-in and custom character controllers
  • Build realistic physical and trigger collisions
  • Use the full power of Unity’s Animation and new Timeline systems
  • Integrate complex audio into your games
  • Use mobile device accelerometers and multi-touch displays
  • Build engaging 2D games with Unity’s 2D tools and Tilemap
  • Apply the “finishing touches” and deploy your games

 

 

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Publisher: Addison-Wesley
Date: July 2019
Pages: 672
ISBN: 978-0135159941
Print: 0135159946
Kindle: B07T93J28B
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Rating: 3
Reviewer: Mike James
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Author: J R Parker
Publisher: Mercury Learning & Information
Pages:600
ISBN: 978-1944534653
Print: 1944534652
Kindle:B01N0DRA28
Audience: Science students 
Rating: 4
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