With the subtitle "30+ Programming Projects in Art, Games, and More", this book teaches the fundamentals of computer programming. Author Sheena Vaidyanathan shows how to code a collection of fun, creative projects using Python. She demonstrates the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode before apply those essentials to coding exciting projects in Python
Author: Sheena Vaidyanathan Publisher: Quarry Books Date: December 2018 Pages: 144 ISBN: 978-1631595813 Print: 1631595814 Audience: Kids interested in learning to program Level: Introductory Category: Python

Projects include:
- Chatbots: Discover variables, strings, integers, and more to design conversational programs.
- Geometric art: Use turtle graphics to create original masterpieces.
- Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games.
- Dice games: Reuse code to devise games of chance.
- Arcade games and apps: Understand GUI (graphical user interfaces) and create your own arcade games and apps.
- What’s next? Look at exciting ways to use your powerful new skills and expand your knowledge of coding in Python.
For recommendations of Python books see Books for Pythonistas and Python Books For Beginners in our Programmer's Bookshelf section.
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Balancing Coupling in Software Design
Author: Vlad Khononov Publisher: Addison-Wesley Date: October 2024 Pages: 320 ISBN: 978-0137353484 Print: 0137353480 Kindle: B09RV3Z3TP Audience: General Rating: 4.5 Reviewer: Kay Ewbank
This book looks in detail at coupling, the degree of interdependence between software modules, and how to use coupling [ ... ]
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Software Requirements Essentials
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This slim book looks at how to work out the requirements for a software project through twenty 'practices' that you c [ ... ]
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