|Game Development Using Python (Mercury Learning)|
|Monday, 04 February 2019|
This book covers the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Author James R. Parker creates real games as you work through the text and significant parts of a game engine are built and made available for download. The companion disc contains all of the resources described in the book, e.g. example code, game assets, video/sound editing software, and color figures.
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