|AI for Games 3rd Ed (CRC Press)|
|Monday, 08 April 2019|
This book aims to help professionals keep up with the evolving technological advances in the game industry and equips students with up-to-date infortmation they need to jumpstart their careers. In this revised and updated Third Edition, authors Ian Millington and John Funge include new techniques, algorithms, data structures and representations needed to create powerful AI in games. The companion website includes downloadable and executable source code that will be regularly updated by the authors.
Author: Ian Millington and John Funge
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