Playing Smart (MIT Press)
Friday, 21 June 2019

In this book, author Julian Togelius explores the connections between games and intelligence and suggests a new vision of future games and game design. Video games already depend on AI, and in the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games.

<ASIN:0262039036>

 

Author:  Julian Togelius
Publisher: MIT Press
Date: January 2019
Pages: 192
ISBN: 978-0262039031
Print: 0262039036
Kindle: B07MDF52BM
Audience: Game designers
Level: Intermediate
Category: Artificial Intelligence

 

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Bare Metal C

Author: Steve Oualline
Publisher: No Starch Press
Date: August 2022
Pages: 304
ISBN: 978-1718501621
Print: 1718501625
Kindle: B08YJB9BCF
Audience: C programmers
Rating: 3
Reviewer: Harry Fairhead
Bare metal C sounds exciting and very basic. Time to find out how the machine really works.



100 Go Mistakes and How to Avoid Them

Author: Teiva Harsanyi
Publisher: Manning
Date: October 2022
Pages: 384
ISBN: 978-1617299599
Print: 1617299596
Kindle: B0BBHQD8BQ
Audience: Go Developers
Rating: 3
Reviewer: Mike James
100 mistakes is a lot! 
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