Playing Smart (MIT Press)
Friday, 21 June 2019

In this book, author Julian Togelius explores the connections between games and intelligence and suggests a new vision of future games and game design. Video games already depend on AI, and in the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games.

<ASIN:0262039036>

 

Author:  Julian Togelius
Publisher: MIT Press
Date: January 2019
Pages: 192
ISBN: 978-0262039031
Print: 0262039036
Kindle: B07MDF52BM
Audience: Game designers
Level: Intermediate
Category: Artificial Intelligence

 

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Learning React, 2nd Ed

Author: Kirupa Chinnathambi
Publisher: Addison Wesley
Date: June 2018
Pages: 304
ISBN: 978-0134843551
Print: 013484355X
Kindle: B07CQPL2BM
Audience: Would-be web developers
Rating: 4.5
Reviewer: Ian Elliot

React - the new kid on the block, but this book is a 2nd edition. Not so young any more.



Blockchain For Dummies

Author: Tiana Laurence
Publisher: Wiley
Date: May 2017
Pages: 240
ISBN: 978-1119365594
Print: 1119365597
Kindle: B06ZY3YDDK
Audience: Non-technical users
Rating: 3
Reviewer: Alex Armstrong

The blockchain's best days are far from over, so why not read a book suitable for dummies?


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