Playing Smart (MIT Press)
Friday, 21 June 2019

In this book, author Julian Togelius explores the connections between games and intelligence and suggests a new vision of future games and game design. Video games already depend on AI, and in the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games.

<ASIN:0262039036>

 

Author:  Julian Togelius
Publisher: MIT Press
Date: January 2019
Pages: 192
ISBN: 978-0262039031
Print: 0262039036
Kindle: B07MDF52BM
Audience: Game designers
Level: Intermediate
Category: Artificial Intelligence

 

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Principled Programming

Author: Tim Teitelbaum
Publisher: DateTree Press
Date: March 2023
Pages: 429
ISBN: 978-8987744109
Print: B0BZF8R467
Audience: General
Rating: 5
Reviewer: Mike James
Principled Programming - what else would you want to do?



C++ Programming, 7th Ed (In Easy Steps)

Author: Mike McGrath
Publisher: In Easy Steps
Date: April 2022
Pages: 192
ISBN: 9781787910379
Print: 1787910377
Kindle: B0F9LDHDBG
Audience: Developers wanting to learn C++
Rating: 4
Reviewer: Mike James

This is the 7th edition of a slim book on C++. Can you really learn C++ in easy steps?


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