The Programmer’s Guide To Theory (I/O Press)
Wednesday, 27 November 2019

As its subtitle "Great ideas explained" suggests, this book sets out to present the fundamental ideas of computer science in an informal and yet informative way. I-programmer's own Mike James explores the concepts that underpin modern computer use, and shows how they provide ways to reason about information and randomness that are understandable without the need to resort to abstract math. Topics covered in the book range from Turing Machines, the Halting Problem and Finite State machines, through lower-level concerns such as Boolean logic, information theory and error correction, to deeper dives into computational complexity. All are covered in a very approachable, and even entertaining way..

<ASIN:1871962439>

Author: Dr Mike James
Publisher: I/O Press
Date: November 2019
Pages: 214
ISBN: 978-1871962437
Print: 1871962439
Kindle: B081YS81L7
Audience: Anyone interested in the ideas behind computing

Level: Intermediate
Category: Theory & Techniques 

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Scratch Programming In Easy Steps (2e)

Author: Sean McManus
Publisher: In Easy Steps (2019)
Pages: 216
ISBN: 978-1840788594
Print: 1840788593
Kindle: B00IDDZL78
Audience: Kids, their parents and teachers
Rating: 5
Reviewer: Lucy Black

What's Scratch all about and how do you use it? This book has the answer.



Zombie Scrum Survival Guide (Addison-Wesley)

Author: Christiaan Verwijs, Johannes Schartau and Barry Overeem
Publisher: Addison-Wesley Professional
Date: November 2020
Pages: 200
ISBN: 978-0136523260
Print: 0136523269
Kindle: ‎ B08F5GY39V
Audience: Scrum developers
Rating: 5
Reviewer: Kay Ewbank

The idea behind this book is a fascinating [ ... ]


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