|Practical Rust Projects (Apress)|
|Wednesday, 18 March 2020|
In this book, with the subtitle "Building Game, Physical Computing, and Machine Learning Applications", Shing Lyu shows how to go beyond the basics and build complete applications using the Rust programming language. They include a high-performance web client, a microcontroller (for a robot, for example), a game, an app that runs on Android, and an application that incorporates AI and machine learning. Each chapter is organized to show what this kind of application looks like; requirements of the example program; an introduction to the Rust libraries used; the actual implementation of the example program, including common pitfalls and their solutions.
Author: Shing Lyu
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