Real VR – Immersive Digital Reality (Springer)
Friday, 20 March 2020

Real VR is the use of live-action movies, sports broadcasts, concert videos, etc. in true visual (and aural) virtual reality. immersion. Subtitled "How to Import the Real World into Head-Mounted Immersive Displays", this collection of lecture notes provides a comprehensive overview of the algorithms and methods for creating VR that uses real-world recordings. It brings together the expertise of internationally renowned experts from academia and industry who present the state of the art in this fascinating, interdisciplinary new research field.



Author: Marcus Magnor (Editor), Alexander Sorkine-Hornung (Editor)
Publisher: Springer
Date: March 2020
Pages: 367
ISBN: 978-3030418151
Print: 3030418154
Audience: VR developers
Level: Intermediate/Advanced
Category: Video


For more Book Watch just click.

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.

To have new titles included in Book Watch contact

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.




Learning Progressive Web Apps

Author: John M Wargo
Publisher: Addison-Wesley
Pages: 272
ISBN: 978-0136484226
Print: 0136484220
Kindle: B084T4JK3S
Audience: Capable JavaScript programmers
Rating: 4.5
Reviewer: Ian Elliot
PWAs - I'm not even sure what they are?

Advanced Deep Learning with TensorFlow 2 and Keras, 2nd Ed

Author: Rowel Atienza
Publisher: Packt Publishing
Date: February 2020
Pages: 512
ISBN: 978-1838821654
Print: 1838821651
Kindle: B0851D5YQQ
Audience: Developers wanting to master neural networks
Rating: 5
Reviewer: Mike James

There's a shortage of books on AI with "advanced" in the title and this one ha [ ... ]

More Reviews