|Real VR – Immersive Digital Reality (Springer)|
|Friday, 20 March 2020|
Real VR is the use of live-action movies, sports broadcasts, concert videos, etc. in true visual (and aural) virtual reality. immersion. Subtitled "How to Import the Real World into Head-Mounted Immersive Displays", this collection of lecture notes provides a comprehensive overview of the algorithms and methods for creating VR that uses real-world recordings. It brings together the expertise of internationally renowned experts from academia and industry who present the state of the art in this fascinating, interdisciplinary new research ﬁeld.
Author: Marcus Magnor (Editor), Alexander Sorkine-Hornung (Editor)
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