|Foundations of Deep Reinforcement Learning (Addison-Wesley)|
|Wednesday, 30 September 2020|
In the past decade deep reinforcement learning (RL) has achieved remarkable results on a range of problems, from single and multiplayer games–such as Go, Atari games, and DotA 2–to robotics. This book, subtitled "Theory and Practice in Python", is an introduction to deep RL that combines both theory and implementation. Laura Graesser and Wah Loon Keng start with intuition, then explain the theory of deep RL algorithms, discusse implementations in its companion software library SLM Lab, and finish with the practical details of getting deep RL to work.
Author: Laura Graesser and Wah Loon Keng
For more Book Watch just click.
Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.
To have new titles included in Book Watch contact BookWatch@i-programmer.info