Updated for C++20, in this book John Paul Mueller takes you from the fundamentals of working with objects and classes to writing applications that use paradigms not normally associated with C++, such as those used for functional programming strategies. The book also includes online resources such as source code, as well as showing how to use a C++ GNU compiler to build applications and how to use a mobile device for coding.
<ASIN:1119601746>
Author: John Paul Mueller Publisher: For Dummies Date: January 2021 Pages: 912 ISBN: 978-1119601746 Print: 1119601746 Kindle: B08QC7BWLV Audience: developers wanting to learn C++ Level: Introductory/Intermediate Category: C/C++
- Getting Started with C++
- Understanding Objects and Classes
- Understanding Functional Programming
- Fixing Problems
- Advanced Programming
- Reading and Writing Files
- Advanced Standard Library Usage
- Conquer advanced programming and troubleshooting
- Streamline your code with lambda expressions
- Use C++ where you need it: for gaming, enterprise applications, and Web services
- Uncover object secrets including the use of design patterns
- Discover how to use functional programming techniques to make code concise and easy to read
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Beginning Arduino 2nd Ed
Author: Michael McRoberts Publisher: Apress, 2013 Pages: 424 ISBN: 978-1430250166 Print: 143025016X Kindle: B00FJUH0MW Aimed at: Arduino beginners Rating: 4.5 Reviewer: Harry Fairhead
A beginners guide to the Arduino - but what sort of beginners? Beginning programmers? Beginning hardware experts [ ... ]
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Essential Skills for the Agile Developer
Author: Alan Shalloway, Scott L. Bain, Amir Kolsky & Ken Pugh Publisher: Addison-Wesley Pages: 272 ISBN: 978-0321543738 Print: 0321543734 Kindle: B005HXMZ0S Audience: Newcomers to agile methodolgies Rating: 5 Reviewer: Andrew Johnson
A "stop-gap" title that forms part of the Net [ ... ]
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