Updated for C++20, in this book John Paul Mueller takes you from the fundamentals of working with objects and classes to writing applications that use paradigms not normally associated with C++, such as those used for functional programming strategies. The book also includes online resources such as source code, as well as showing how to use a C++ GNU compiler to build applications and how to use a mobile device for coding.
<ASIN:1119601746>
Author: John Paul Mueller Publisher: For Dummies Date: January 2021 Pages: 912 ISBN: 978-1119601746 Print: 1119601746 Kindle: B08QC7BWLV Audience: developers wanting to learn C++ Level: Introductory/Intermediate Category: C/C++
- Getting Started with C++
- Understanding Objects and Classes
- Understanding Functional Programming
- Fixing Problems
- Advanced Programming
- Reading and Writing Files
- Advanced Standard Library Usage
- Conquer advanced programming and troubleshooting
- Streamline your code with lambda expressions
- Use C++ where you need it: for gaming, enterprise applications, and Web services
- Uncover object secrets including the use of design patterns
- Discover how to use functional programming techniques to make code concise and easy to read
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Modern Software Engineering (Addison-Wesley)
Author: David Farley Pages: 256 ISBN: 978-0137314911 Print:0137314914 Kindle: B09GG6XKS4 Audience: Software Engineers Rating: 3.5 Reviewer: Kay Ewbank
This book is subtitled 'doing what works to build better software faster' - does it teach you how to achieve that?
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Racket Programming the Fun Way
Author: James W. Stelly Publisher: No Starch Press Date: January 2021 Pages: 360 ISBN: 978-1718500822 Print: 1718500823 Kindle: B085BW4J16 Audience: Developers interested in Racket Rating: 4 Reviewer: Mike James If you have ever wanted to Lisp then try Racket.
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