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This is the official guide to Roblox game development, and is aimed at game developers looking to take their Roblox skills to the next level. Following the Sam's Teach Yourself format, the 24 lessons are designed to be completed in an hour or less, and include step-by-step instructions to walk the reader through common questions, issues, and tasks. Q&As, quizzes, and exercises are also included to build and test your knowledge.
<ASIN:0136829732>
Author: Roblox Corporation Publisher: Sams Publishing Date: June 2021 Pages: 427 ISBN: 978-0136829737 Print: 0136829732 Kindle: B08SJCQQP7 Audience: Game developers Level: Introductory/Intermediate Category: Graphics & Games
- Build immersive natural environments using built-in terrain and lighting tools
- Model and import assets, models, weapons, and textures
- Code game mechanics, animations, and camera movement
- Design GUIs for store fronts, player HUDs, and interactive elements
- Teleport players between multiple game places
- Publish your game to multiple platforms with cross-platform play
- Attract players, monetize your game, and earn real cash
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Algorithms: Absolute Beginner's Guide
Author: Kirupa Chinnathambi Publisher: Addison-Wesley Date: November 2023 Pages: 416 ISBN: 978-0138222291 Print: 0138222290 Kindle: B0CCTZ37DQ Audience: General Rating: 4.5 Reviewer: Kay Ewbank
Subtitled 'a practical introduction to data structures and algorithms in JavaScript', this book is split into tw [ ... ]
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Computer Architecture (No Starch Press)
Author: Charles Fox Publisher: No Starch Press Date: May 2024 Pages: 560 ISBN: 978-1718502864 Print: 1718502869 Kindle: B0BZH1LB1F Audience: General Rating: 4 Reviewer: Harry Fairhead No, not architecture via a computer - the architecture OF computers.
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